# AIEarlyDefenseProps
Flags —
Native
# Arguments
int
— playerfixed
— scoutRangefixed
— peonRangefixed
— threatRange
Returns — void
native void AIEarlyDefenseProps(
int player,
fixed scoutRange,
fixed peonRange,
fixed threatRange,
);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L200
AIEarlyDefenseProps(player, 30, 20, 30)
// L203
AIEarlyDefenseProps(player, 35, 35, 45)
// L235
AIEarlyDefenseProps(player, 30, 20, 30)
// L238
AIEarlyDefenseProps(player, 35, 35, 45)