# AIEarlyDefenseProps

FlagsNative

# Arguments

  • int — player
  • fixed — scoutRange
  • fixed — peonRange
  • fixed — threatRange

Returns — void

native void AIEarlyDefenseProps(
	int player,
	fixed scoutRange,
	fixed peonRange,
	fixed threatRange,
);

Category: Unclassified

# Examples

# mods/core.sc2mod

BaseAI.galaxy

// L200
AIEarlyDefenseProps(player, 30, 20, 30)
// L203
AIEarlyDefenseProps(player, 35, 35, 45)
// L235
AIEarlyDefenseProps(player, 30, 20, 30)
// L238
AIEarlyDefenseProps(player, 35, 35, 45)