# AIEarlyDefenseEnable

FlagsNative

# Arguments

  • int — player
  • bool — enableScouting
  • bool — enableDefending

Returns — void

native void AIEarlyDefenseEnable(
	int player,
	bool enableScouting,
	bool enableDefending,
);

Category: Unclassified

# Examples

# mods/core.sc2mod

BaseAI.galaxy

// L197
AIEarlyDefenseEnable(player, false, false)

# mods/core.sc2mod

MeleeHighAI.galaxy

// L227
AIEarlyDefenseEnable(player, false, false)
// L263
AIEarlyDefenseEnable(player, enableScouting, enableDefending)

# mods/liberty.sc2mod

ProtossHigh.galaxy

// L827
AIEarlyDefenseEnable(player, false, false)

# mods/liberty.sc2mod

TerranHigh.galaxy

// L860
AIEarlyDefenseEnable(player, false, false)

# mods/liberty.sc2mod

ZergHigh.galaxy

// L816
AIEarlyDefenseEnable(player, false, false)

# mods/starcoop/starcoop.sc2mod

BaseAI.galaxy

// L232
AIEarlyDefenseEnable(player, false, false)

# mods/swarm.sc2mod

ProtossHigh.galaxy

// L827
AIEarlyDefenseEnable(player, false, false)

# mods/swarm.sc2mod

TerranHigh.galaxy

// L860
AIEarlyDefenseEnable(player, false, false)

# mods/swarm.sc2mod

ZergHigh.galaxy

// L826
AIEarlyDefenseEnable(player, false, false)

# mods/void.sc2mod

MeleeHighAI.galaxy

// L227
AIEarlyDefenseEnable(player, false, false)
// L263
AIEarlyDefenseEnable(player, enableScouting, enableDefending)

# mods/void.sc2mod

ProtossHigh.galaxy

// L860
AIEarlyDefenseEnable(player, false, false)

# mods/void.sc2mod

TerranHigh.galaxy

// L863
AIEarlyDefenseEnable(player, false, false)

# mods/void.sc2mod

ZergHigh.galaxy

// L844
AIEarlyDefenseEnable(player, false, false)