# AIEarlyDefenseEnable
Flags —
Native
# Arguments
int
— playerbool
— enableScoutingbool
— enableDefending
Returns — void
native void AIEarlyDefenseEnable(
int player,
bool enableScouting,
bool enableDefending,
);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L197
AIEarlyDefenseEnable(player, false, false)
# mods/core.sc2mod
// L227
AIEarlyDefenseEnable(player, false, false)
// L263
AIEarlyDefenseEnable(player, enableScouting, enableDefending)
# mods/liberty.sc2mod
// L827
AIEarlyDefenseEnable(player, false, false)
# mods/liberty.sc2mod
// L860
AIEarlyDefenseEnable(player, false, false)
# mods/liberty.sc2mod
// L816
AIEarlyDefenseEnable(player, false, false)
# mods/starcoop/starcoop.sc2mod
// L232
AIEarlyDefenseEnable(player, false, false)
# mods/swarm.sc2mod
// L827
AIEarlyDefenseEnable(player, false, false)
# mods/swarm.sc2mod
// L860
AIEarlyDefenseEnable(player, false, false)
# mods/swarm.sc2mod
// L826
AIEarlyDefenseEnable(player, false, false)
# mods/void.sc2mod
// L227
AIEarlyDefenseEnable(player, false, false)
// L263
AIEarlyDefenseEnable(player, enableScouting, enableDefending)
# mods/void.sc2mod
// L860
AIEarlyDefenseEnable(player, false, false)
# mods/void.sc2mod
// L863
AIEarlyDefenseEnable(player, false, false)
# mods/void.sc2mod
// L844
AIEarlyDefenseEnable(player, false, false)