# AIDisableAllScouting

FlagsNative

Returns — void

native void AIDisableAllScouting();

Category: Unclassified

# Examples

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:8225


    if ((lp_map != libCamp_ge_MapID_MapTStory01) && (lp_map != libCamp_ge_MapID_MapTArcade)) {
        AIDisableAllScouting();
        auto149C01FA_val = PlayerDifficulty(1);
        if (auto149C01FA_val == 4) {