# AIDefaultMeleeSplitArmyToDefend
Flags —
Native
# Arguments
int
— playerwave
— attackint
— indexDefense
Returns — void
native void AIDefaultMeleeSplitArmyToDefend(
int player,
wave attack,
int indexDefense,
);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L649
AIDefaultMeleeSplitArmyToDefend(player, w, c_waveDefend)