# AICloakEvaluate
Flags —
Native
# Arguments
unit
— ufixed
— minEnergyfixed
— maxLifefixed
— range
Returns — bool
native bool AICloakEvaluate(
unit u,
fixed minEnergy,
fixed maxLife,
fixed range,
);
# Related
Category: Unclassified
# Examples
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/Tactical/TactCampAI.galaxy:558
}
} else {
if (isCloaked == AICloakEvaluate(aiUnit, 50, 120, 10)) {
return;
}