# AIChooseSubState
Flags —
Native
Returns — int
native int AIChooseSubState();
# Related
Category: Unclassified
# Examples
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHigh.galaxy:213
}
return AIChooseSubState();
}
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHigh.galaxy:267
}
return AIChooseSubState();
}
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHigh.galaxy:301
// e_buildType_Mixed should be unused, but will map to a Core build if used
return AIChooseSubState();
}
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHigh.galaxy:216
}
return AIChooseSubState();
}
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHigh.galaxy:275
}
return AIChooseSubState();
}
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHigh.galaxy:310
// e_buildType_Mixed should be unused, but will map to a Core build if used
return AIChooseSubState();
}
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergHigh.galaxy:201
}
return AIChooseSubState();
}
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergHigh.galaxy:258
}
return AIChooseSubState();
}
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergHigh.galaxy:293
// e_buildType_Mixed should be unused, but will map to a Core build if used
return AIChooseSubState();
}
mods/swarm.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHigh.galaxy:213
}
return AIChooseSubState();
}
mods/swarm.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHigh.galaxy:267
}
return AIChooseSubState();
}
mods/swarm.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHigh.galaxy:301
// e_buildType_Mixed should be unused, but will map to a Core build if used
return AIChooseSubState();
}
mods/swarm.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHigh.galaxy:216
}
return AIChooseSubState();
}
mods/swarm.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHigh.galaxy:275
}
return AIChooseSubState();
}
mods/swarm.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHigh.galaxy:310
// e_buildType_Mixed should be unused, but will map to a Core build if used
return AIChooseSubState();
}
mods/swarm.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergHigh.galaxy:203
}
return AIChooseSubState();
}
mods/swarm.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergHigh.galaxy:261
}
return AIChooseSubState();
}
mods/swarm.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergHigh.galaxy:297
// e_buildType_Mixed should be unused, but will map to a Core build if used
return AIChooseSubState();
}
mods/void.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHigh.galaxy:218
}
return AIChooseSubState();
}
mods/void.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHigh.galaxy:273
}
return AIChooseSubState();
}
mods/void.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHigh.galaxy:307
// e_buildType_Mixed should be unused, but will map to a Core build if used
return AIChooseSubState();
}
mods/void.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHigh.galaxy:218
}
return AIChooseSubState();
}
mods/void.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHigh.galaxy:277
}
return AIChooseSubState();
}
mods/void.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHigh.galaxy:313
// e_buildType_Mixed should be unused, but will map to a Core build if used
return AIChooseSubState();
}
mods/void.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergHigh.galaxy:209
}
return AIChooseSubState();
}
mods/void.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergHigh.galaxy:270
}
return AIChooseSubState();
}
mods/void.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergHigh.galaxy:308
// e_buildType_Mixed should be unused, but will map to a Core build if used
return AIChooseSubState();
}