# AICanPathToAnyKnownEnemyStructure

FlagsNative

# Arguments

  • int — player
  • point — loc
  • bool — onlyDropoffs

Returns — bool

native bool AICanPathToAnyKnownEnemyStructure(
	int player,
	point loc,
	bool onlyDropoffs,
);

Category: Unclassified

# Examples

— None found —