# AIAnyAllyNeedsDefending

FlagsNative

# Arguments

  • int — player
  • wave — w

Returns — bool

native bool AIAnyAllyNeedsDefending(int player, wave w);

Category: Unclassified

# Examples

# mods/core.sc2mod

MeleeHighAI.galaxy

// L148
AIAnyAllyNeedsDefending(player, AIWaveGet(player, c_waveMain))

# mods/core.sc2mod

MeleeWaveAI.galaxy

// L133
AIAnyAllyNeedsDefending(player, w)
// L168
AIAnyAllyNeedsDefending(player, w)
// L213
AIAnyAllyNeedsDefending(player, w)
// L306
AIAnyAllyNeedsDefending(player, w)
// L376
AIAnyAllyNeedsDefending(player, w)

# mods/void.sc2mod

MeleeHighAI.galaxy

// L148
AIAnyAllyNeedsDefending(player, AIWaveGet(player, c_waveMain))

# mods/warcoop/warmeleeai.sc2mod

MeleeWaveAI.galaxy

// L455
AIAnyAllyNeedsDefending(player, w)