# AIAddToExtraScoutGroup

FlagsNative

# Arguments

  • int — player
  • unit — u

Returns — void

native void AIAddToExtraScoutGroup(int player, unit u);

Category: Unclassified

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:351


    // else add the detector to the extra scout group
    AIAddToExtraScoutGroup(player, u);
}

mods/liberty.sc2modbase.sc2data/TriggerLibs/Zerg/Zerg.galaxy:136

    //
    if (type == c_ZU_Overlord || type == c_ZU_OverlordCocoon ) {
        AIAddToExtraScoutGroup(player, u);
        return;
    }

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:351


    // else add the detector to the extra scout group
    AIAddToExtraScoutGroup(player, u);
}

mods/swarm.sc2modbase.sc2data/TriggerLibs/Zerg/Zerg.galaxy:142

    //
    if (type == c_ZU_Overlord || type == c_ZU_OverlordCocoon ) {
        AIAddToExtraScoutGroup(player, u);
        return;
    }

mods/void.sc2modbase.sc2data/TriggerLibs/Zerg/Zerg.galaxy:148

    //
    if (type == c_ZU_Overlord || type == c_ZU_OverlordCocoon ) {
        AIAddToExtraScoutGroup(player, u);
        return;
    }