# AIAddAirDanger
Flags —
Native
# Arguments
int
— playerstring
— unitType
Returns — void
native void AIAddAirDanger(int player, string unitType);
# Related
Category: Unclassified
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:375
//--------------------------------------------------------------------------------------------------
void AIAddAirDangerUnits (int player) {
AIAddAirDanger(player, c_TU_Banshee);
AIAddAirDanger(player, c_TU_Liberator);
AIAddAirDanger(player, c_TU_Battlecruiser);
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:376
void AIAddAirDangerUnits (int player) {
AIAddAirDanger(player, c_TU_Banshee);
AIAddAirDanger(player, c_TU_Liberator);
AIAddAirDanger(player, c_TU_Battlecruiser);
AIAddAirDanger(player, c_TB_StarportTechLab);
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:377
AIAddAirDanger(player, c_TU_Banshee);
AIAddAirDanger(player, c_TU_Liberator);
AIAddAirDanger(player, c_TU_Battlecruiser);
AIAddAirDanger(player, c_TB_StarportTechLab);
AIAddAirDanger(player, c_TB_FusionCore);
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:378
AIAddAirDanger(player, c_TU_Liberator);
AIAddAirDanger(player, c_TU_Battlecruiser);
AIAddAirDanger(player, c_TB_StarportTechLab);
AIAddAirDanger(player, c_TB_FusionCore);
AIAddAirDanger(player, c_PU_VoidRay);
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:379
AIAddAirDanger(player, c_TU_Battlecruiser);
AIAddAirDanger(player, c_TB_StarportTechLab);
AIAddAirDanger(player, c_TB_FusionCore);
AIAddAirDanger(player, c_PU_VoidRay);
AIAddAirDanger(player, c_PU_Carrier);
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:380
AIAddAirDanger(player, c_TB_StarportTechLab);
AIAddAirDanger(player, c_TB_FusionCore);
AIAddAirDanger(player, c_PU_VoidRay);
AIAddAirDanger(player, c_PU_Carrier);
AIAddAirDanger(player, c_PU_Tempest);
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:381
AIAddAirDanger(player, c_TB_FusionCore);
AIAddAirDanger(player, c_PU_VoidRay);
AIAddAirDanger(player, c_PU_Carrier);
AIAddAirDanger(player, c_PU_Tempest);
AIAddAirDanger(player, c_PU_Mothership);
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:382
AIAddAirDanger(player, c_PU_VoidRay);
AIAddAirDanger(player, c_PU_Carrier);
AIAddAirDanger(player, c_PU_Tempest);
AIAddAirDanger(player, c_PU_Mothership);
AIAddAirDanger(player, c_PB_Stargate);
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:383
AIAddAirDanger(player, c_PU_Carrier);
AIAddAirDanger(player, c_PU_Tempest);
AIAddAirDanger(player, c_PU_Mothership);
AIAddAirDanger(player, c_PB_Stargate);
AIAddAirDanger(player, c_PB_FleetBeacon);
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:384
AIAddAirDanger(player, c_PU_Tempest);
AIAddAirDanger(player, c_PU_Mothership);
AIAddAirDanger(player, c_PB_Stargate);
AIAddAirDanger(player, c_PB_FleetBeacon);
AIAddAirDanger(player, c_ZU_Mutalisk);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/CampaignAI.galaxy:272
//--------------------------------------------------------------------------------------------------
void AIAddAirDangerCampaignUnits (int player) {
AIAddAirDanger(player, c_TU_Banshee);
AIAddAirDanger(player, c_TU_Wraith);
AIAddAirDanger(player, c_TU_Battlecruiser);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/CampaignAI.galaxy:273
void AIAddAirDangerCampaignUnits (int player) {
AIAddAirDanger(player, c_TU_Banshee);
AIAddAirDanger(player, c_TU_Wraith);
AIAddAirDanger(player, c_TU_Battlecruiser);
AIAddAirDanger(player, c_TB_StarportTechLab);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/CampaignAI.galaxy:274
AIAddAirDanger(player, c_TU_Banshee);
AIAddAirDanger(player, c_TU_Wraith);
AIAddAirDanger(player, c_TU_Battlecruiser);
AIAddAirDanger(player, c_TB_StarportTechLab);
AIAddAirDanger(player, c_TB_FusionCore);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/CampaignAI.galaxy:275
AIAddAirDanger(player, c_TU_Wraith);
AIAddAirDanger(player, c_TU_Battlecruiser);
AIAddAirDanger(player, c_TB_StarportTechLab);
AIAddAirDanger(player, c_TB_FusionCore);
AIAddAirDanger(player, c_PU_VoidRay);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/CampaignAI.galaxy:276
AIAddAirDanger(player, c_TU_Battlecruiser);
AIAddAirDanger(player, c_TB_StarportTechLab);
AIAddAirDanger(player, c_TB_FusionCore);
AIAddAirDanger(player, c_PU_VoidRay);
AIAddAirDanger(player, c_PU_Carrier);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/CampaignAI.galaxy:277
AIAddAirDanger(player, c_TB_StarportTechLab);
AIAddAirDanger(player, c_TB_FusionCore);
AIAddAirDanger(player, c_PU_VoidRay);
AIAddAirDanger(player, c_PU_Carrier);
AIAddAirDanger(player, c_PU_Tempest);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/CampaignAI.galaxy:278
AIAddAirDanger(player, c_TB_FusionCore);
AIAddAirDanger(player, c_PU_VoidRay);
AIAddAirDanger(player, c_PU_Carrier);
AIAddAirDanger(player, c_PU_Tempest);
AIAddAirDanger(player, c_PB_Stargate);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/CampaignAI.galaxy:279
AIAddAirDanger(player, c_PU_VoidRay);
AIAddAirDanger(player, c_PU_Carrier);
AIAddAirDanger(player, c_PU_Tempest);
AIAddAirDanger(player, c_PB_Stargate);
AIAddAirDanger(player, c_PB_FleetBeacon);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/CampaignAI.galaxy:280
AIAddAirDanger(player, c_PU_Carrier);
AIAddAirDanger(player, c_PU_Tempest);
AIAddAirDanger(player, c_PB_Stargate);
AIAddAirDanger(player, c_PB_FleetBeacon);
AIAddAirDanger(player, c_ZU_Mutalisk);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/CampaignAI.galaxy:281
AIAddAirDanger(player, c_PU_Tempest);
AIAddAirDanger(player, c_PB_Stargate);
AIAddAirDanger(player, c_PB_FleetBeacon);
AIAddAirDanger(player, c_ZU_Mutalisk);
AIAddAirDanger(player, c_ZU_BroodLord);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:379
//--------------------------------------------------------------------------------------------------
void AIAddAirDangerUnits (int player) {
AIAddAirDanger(player, c_TU_Banshee);
AIAddAirDanger(player, c_TU_Liberator);
AIAddAirDanger(player, c_TU_Battlecruiser);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:380
void AIAddAirDangerUnits (int player) {
AIAddAirDanger(player, c_TU_Banshee);
AIAddAirDanger(player, c_TU_Liberator);
AIAddAirDanger(player, c_TU_Battlecruiser);
AIAddAirDanger(player, c_TB_StarportTechLab);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:381
AIAddAirDanger(player, c_TU_Banshee);
AIAddAirDanger(player, c_TU_Liberator);
AIAddAirDanger(player, c_TU_Battlecruiser);
AIAddAirDanger(player, c_TB_StarportTechLab);
AIAddAirDanger(player, c_TB_FusionCore);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:382
AIAddAirDanger(player, c_TU_Liberator);
AIAddAirDanger(player, c_TU_Battlecruiser);
AIAddAirDanger(player, c_TB_StarportTechLab);
AIAddAirDanger(player, c_TB_FusionCore);
AIAddAirDanger(player, c_PU_VoidRay);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:383
AIAddAirDanger(player, c_TU_Battlecruiser);
AIAddAirDanger(player, c_TB_StarportTechLab);
AIAddAirDanger(player, c_TB_FusionCore);
AIAddAirDanger(player, c_PU_VoidRay);
AIAddAirDanger(player, c_PU_Carrier);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:384
AIAddAirDanger(player, c_TB_StarportTechLab);
AIAddAirDanger(player, c_TB_FusionCore);
AIAddAirDanger(player, c_PU_VoidRay);
AIAddAirDanger(player, c_PU_Carrier);
AIAddAirDanger(player, c_PU_Tempest);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:385
AIAddAirDanger(player, c_TB_FusionCore);
AIAddAirDanger(player, c_PU_VoidRay);
AIAddAirDanger(player, c_PU_Carrier);
AIAddAirDanger(player, c_PU_Tempest);
AIAddAirDanger(player, c_PU_Mothership);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:386
AIAddAirDanger(player, c_PU_VoidRay);
AIAddAirDanger(player, c_PU_Carrier);
AIAddAirDanger(player, c_PU_Tempest);
AIAddAirDanger(player, c_PU_Mothership);
AIAddAirDanger(player, c_PB_Stargate);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:387
AIAddAirDanger(player, c_PU_Carrier);
AIAddAirDanger(player, c_PU_Tempest);
AIAddAirDanger(player, c_PU_Mothership);
AIAddAirDanger(player, c_PB_Stargate);
AIAddAirDanger(player, c_PB_FleetBeacon);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:388
AIAddAirDanger(player, c_PU_Tempest);
AIAddAirDanger(player, c_PU_Mothership);
AIAddAirDanger(player, c_PB_Stargate);
AIAddAirDanger(player, c_PB_FleetBeacon);
AIAddAirDanger(player, c_ZU_Mutalisk);