# AIAddAirDanger

FlagsNative

# Arguments

  • int — player
  • string — unitType

Returns — void

native void AIAddAirDanger(int player, string unitType);

Category: Unclassified

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:375

//--------------------------------------------------------------------------------------------------
void AIAddAirDangerUnits (int player) {
    AIAddAirDanger(player, c_TU_Banshee);
    AIAddAirDanger(player, c_TU_Liberator);
    AIAddAirDanger(player, c_TU_Battlecruiser);

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:376

void AIAddAirDangerUnits (int player) {
    AIAddAirDanger(player, c_TU_Banshee);
    AIAddAirDanger(player, c_TU_Liberator);
    AIAddAirDanger(player, c_TU_Battlecruiser);
    AIAddAirDanger(player, c_TB_StarportTechLab);

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:377

    AIAddAirDanger(player, c_TU_Banshee);
    AIAddAirDanger(player, c_TU_Liberator);
    AIAddAirDanger(player, c_TU_Battlecruiser);
    AIAddAirDanger(player, c_TB_StarportTechLab);
    AIAddAirDanger(player, c_TB_FusionCore);

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:378

    AIAddAirDanger(player, c_TU_Liberator);
    AIAddAirDanger(player, c_TU_Battlecruiser);
    AIAddAirDanger(player, c_TB_StarportTechLab);
    AIAddAirDanger(player, c_TB_FusionCore);
    AIAddAirDanger(player, c_PU_VoidRay);

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:379

    AIAddAirDanger(player, c_TU_Battlecruiser);
    AIAddAirDanger(player, c_TB_StarportTechLab);
    AIAddAirDanger(player, c_TB_FusionCore);
    AIAddAirDanger(player, c_PU_VoidRay);
    AIAddAirDanger(player, c_PU_Carrier);

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:380

    AIAddAirDanger(player, c_TB_StarportTechLab);
    AIAddAirDanger(player, c_TB_FusionCore);
    AIAddAirDanger(player, c_PU_VoidRay);
    AIAddAirDanger(player, c_PU_Carrier);
    AIAddAirDanger(player, c_PU_Tempest);

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:381

    AIAddAirDanger(player, c_TB_FusionCore);
    AIAddAirDanger(player, c_PU_VoidRay);
    AIAddAirDanger(player, c_PU_Carrier);
    AIAddAirDanger(player, c_PU_Tempest);
    AIAddAirDanger(player, c_PU_Mothership);

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:382

    AIAddAirDanger(player, c_PU_VoidRay);
    AIAddAirDanger(player, c_PU_Carrier);
    AIAddAirDanger(player, c_PU_Tempest);
    AIAddAirDanger(player, c_PU_Mothership);
    AIAddAirDanger(player, c_PB_Stargate);

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:383

    AIAddAirDanger(player, c_PU_Carrier);
    AIAddAirDanger(player, c_PU_Tempest);
    AIAddAirDanger(player, c_PU_Mothership);
    AIAddAirDanger(player, c_PB_Stargate);
    AIAddAirDanger(player, c_PB_FleetBeacon);

mods/core.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:384

    AIAddAirDanger(player, c_PU_Tempest);
    AIAddAirDanger(player, c_PU_Mothership);
    AIAddAirDanger(player, c_PB_Stargate);
    AIAddAirDanger(player, c_PB_FleetBeacon);
    AIAddAirDanger(player, c_ZU_Mutalisk);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/CampaignAI.galaxy:272

//--------------------------------------------------------------------------------------------------
void AIAddAirDangerCampaignUnits (int player) {
    AIAddAirDanger(player, c_TU_Banshee);
	AIAddAirDanger(player, c_TU_Wraith);
    AIAddAirDanger(player, c_TU_Battlecruiser);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/CampaignAI.galaxy:273

void AIAddAirDangerCampaignUnits (int player) {
    AIAddAirDanger(player, c_TU_Banshee);
	AIAddAirDanger(player, c_TU_Wraith);
    AIAddAirDanger(player, c_TU_Battlecruiser);
    AIAddAirDanger(player, c_TB_StarportTechLab);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/CampaignAI.galaxy:274

    AIAddAirDanger(player, c_TU_Banshee);
	AIAddAirDanger(player, c_TU_Wraith);
    AIAddAirDanger(player, c_TU_Battlecruiser);
    AIAddAirDanger(player, c_TB_StarportTechLab);
    AIAddAirDanger(player, c_TB_FusionCore);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/CampaignAI.galaxy:275

	AIAddAirDanger(player, c_TU_Wraith);
    AIAddAirDanger(player, c_TU_Battlecruiser);
    AIAddAirDanger(player, c_TB_StarportTechLab);
    AIAddAirDanger(player, c_TB_FusionCore);
    AIAddAirDanger(player, c_PU_VoidRay);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/CampaignAI.galaxy:276

    AIAddAirDanger(player, c_TU_Battlecruiser);
    AIAddAirDanger(player, c_TB_StarportTechLab);
    AIAddAirDanger(player, c_TB_FusionCore);
    AIAddAirDanger(player, c_PU_VoidRay);
    AIAddAirDanger(player, c_PU_Carrier);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/CampaignAI.galaxy:277

    AIAddAirDanger(player, c_TB_StarportTechLab);
    AIAddAirDanger(player, c_TB_FusionCore);
    AIAddAirDanger(player, c_PU_VoidRay);
    AIAddAirDanger(player, c_PU_Carrier);
    AIAddAirDanger(player, c_PU_Tempest);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/CampaignAI.galaxy:278

    AIAddAirDanger(player, c_TB_FusionCore);
    AIAddAirDanger(player, c_PU_VoidRay);
    AIAddAirDanger(player, c_PU_Carrier);
    AIAddAirDanger(player, c_PU_Tempest);
    AIAddAirDanger(player, c_PB_Stargate);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/CampaignAI.galaxy:279

    AIAddAirDanger(player, c_PU_VoidRay);
    AIAddAirDanger(player, c_PU_Carrier);
    AIAddAirDanger(player, c_PU_Tempest);
    AIAddAirDanger(player, c_PB_Stargate);
    AIAddAirDanger(player, c_PB_FleetBeacon);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/CampaignAI.galaxy:280

    AIAddAirDanger(player, c_PU_Carrier);
    AIAddAirDanger(player, c_PU_Tempest);
    AIAddAirDanger(player, c_PB_Stargate);
    AIAddAirDanger(player, c_PB_FleetBeacon);
    AIAddAirDanger(player, c_ZU_Mutalisk);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/CampaignAI.galaxy:281

    AIAddAirDanger(player, c_PU_Tempest);
    AIAddAirDanger(player, c_PB_Stargate);
    AIAddAirDanger(player, c_PB_FleetBeacon);
    AIAddAirDanger(player, c_ZU_Mutalisk);
    AIAddAirDanger(player, c_ZU_BroodLord);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:379

//--------------------------------------------------------------------------------------------------
void AIAddAirDangerUnits (int player) {
    AIAddAirDanger(player, c_TU_Banshee);
    AIAddAirDanger(player, c_TU_Liberator);
    AIAddAirDanger(player, c_TU_Battlecruiser);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:380

void AIAddAirDangerUnits (int player) {
    AIAddAirDanger(player, c_TU_Banshee);
    AIAddAirDanger(player, c_TU_Liberator);
    AIAddAirDanger(player, c_TU_Battlecruiser);
    AIAddAirDanger(player, c_TB_StarportTechLab);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:381

    AIAddAirDanger(player, c_TU_Banshee);
    AIAddAirDanger(player, c_TU_Liberator);
    AIAddAirDanger(player, c_TU_Battlecruiser);
    AIAddAirDanger(player, c_TB_StarportTechLab);
    AIAddAirDanger(player, c_TB_FusionCore);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:382

    AIAddAirDanger(player, c_TU_Liberator);
    AIAddAirDanger(player, c_TU_Battlecruiser);
    AIAddAirDanger(player, c_TB_StarportTechLab);
    AIAddAirDanger(player, c_TB_FusionCore);
    AIAddAirDanger(player, c_PU_VoidRay);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:383

    AIAddAirDanger(player, c_TU_Battlecruiser);
    AIAddAirDanger(player, c_TB_StarportTechLab);
    AIAddAirDanger(player, c_TB_FusionCore);
    AIAddAirDanger(player, c_PU_VoidRay);
    AIAddAirDanger(player, c_PU_Carrier);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:384

    AIAddAirDanger(player, c_TB_StarportTechLab);
    AIAddAirDanger(player, c_TB_FusionCore);
    AIAddAirDanger(player, c_PU_VoidRay);
    AIAddAirDanger(player, c_PU_Carrier);
    AIAddAirDanger(player, c_PU_Tempest);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:385

    AIAddAirDanger(player, c_TB_FusionCore);
    AIAddAirDanger(player, c_PU_VoidRay);
    AIAddAirDanger(player, c_PU_Carrier);
    AIAddAirDanger(player, c_PU_Tempest);
    AIAddAirDanger(player, c_PU_Mothership);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:386

    AIAddAirDanger(player, c_PU_VoidRay);
    AIAddAirDanger(player, c_PU_Carrier);
    AIAddAirDanger(player, c_PU_Tempest);
    AIAddAirDanger(player, c_PU_Mothership);
    AIAddAirDanger(player, c_PB_Stargate);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:387

    AIAddAirDanger(player, c_PU_Carrier);
    AIAddAirDanger(player, c_PU_Tempest);
    AIAddAirDanger(player, c_PU_Mothership);
    AIAddAirDanger(player, c_PB_Stargate);
    AIAddAirDanger(player, c_PB_FleetBeacon);

mods/starcoop/starcoop.sc2modbase.sc2data/TriggerLibs/MeleeAI.galaxy:388

    AIAddAirDanger(player, c_PU_Tempest);
    AIAddAirDanger(player, c_PU_Mothership);
    AIAddAirDanger(player, c_PB_Stargate);
    AIAddAirDanger(player, c_PB_FleetBeacon);
    AIAddAirDanger(player, c_ZU_Mutalisk);