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sc2-gamedata
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#include <Mover.h>

| CMissileAcceleration SMotionPhase::Acceleration |
Acceleration.
Acceleration of the mover
| CMissileAcceleration SMotionPhase::AccelerationRange |
Acceleration Range.
Acceleration range of the mover
| EMotionActorTrackingType SMotionPhase::ActorTracking |
Tracking.
How the mover tracks units on the move
| std::vector<CMissileAcceleration> SMotionPhase::AdaptableParabolaAccels |
Parabola Acceleration.
| CVariatorGameFixed SMotionPhase::AdaptableParabolaClearance |
Parabola Clearance.
| std::vector<CFixed> SMotionPhase::AdaptableParabolaDistances |
Parabola Distance.
| flag SMotionPhase::AdaptableParabolaIsUpright |
Parabola Upright.
| EMotionArrivalTestType SMotionPhase::ArrivalTestType |
Arrival Test Type.
Controls now a missile tests if it is close enough to be considered Arrived
| EMotionBlendType SMotionPhase::BlendType |
Blend Type.
Type of mover blend that is used when changing settings while in flight
| CFixed SMotionPhase::Clearance |
Clearance.
Specifies how much additional height the mover creates.
| CMissileAcceleration SMotionPhase::ClearanceAcceleration |
Clearance Acceleration.
| flag SMotionPhase::ClearanceIgnoresTargetProximity |
Clearance Ignores Target Proximity.
| CFixed SMotionPhase::ClearanceLookahead |
Clearance Look Ahead.
How far ahead the missile will test for clearing cliffs
| EMotionDriverType SMotionPhase::Driver |
Driver.
Driver controls for how the mover behaves and appears to hit the target
| CVariatorGameFixed SMotionPhase::FlightTime |
Flight Time.
Amount of time the mover is in flight
| CFixed SMotionPhase::Gravity |
Gravity.
Amount of gravitational pull that is added to the mover
| flag SMotionPhase::IgnoresTerrain |
Ignore Terrain.
Does this motion phase ignore the terrain height
| CMissileSpeed SMotionPhase::MaxSpeed |
Maximum Speed.
Maximum speed of the mover
| CMissileSpeed SMotionPhase::MinSpeed |
Minimum Speed.
Minimum speed of the mover
| CPhaseOutro SMotionPhase::Outro |
Outro.
Blend out for the mover's movement or flight
| CPhaseOutro SMotionPhase::OutroAltitude |
Outro Altitude.
Height at which the mover begins the Outro
| std::vector<SMotionOverlayPhase> SMotionPhase::Overlays |
Overlays.
Scale of the mover in various motion phases
| CFangle SMotionPhase::PowerslideAngle |
Powerslide Angle.
Angle at which the mover appears to powerslide
| CMissileAcceleration SMotionPhase::PowerslideDecel |
Powerslide Deceleration.
Deceleration of the mover as it powerslides
| EMotionRotationActorType SMotionPhase::RotationActorType |
Rotation Actor Type.
Used to configure the rotation of the missile while it travels, so that its rotation doesn't necessarily relate to its actual travel path.
| EMotionRotationLaunchActorType SMotionPhase::RotationLaunchActorType |
Rotation Launch Actor Type.
Used to configure the rotation of the missile while it travels, so that its rotation doesn't necessarily relate to its actual travel path.
| CMissileSpeed SMotionPhase::Speed |
Speed.
Speed at which the mover will move
| CMissileSpeed SMotionPhase::SpeedRange |
Speed Range.
Speed range at which the mover moves
| CThrowBand SMotionPhase::ThrowBandPitch |
Throw Band Pitch.
Like ThrowBandYaw, but for pitch
| CThrowBand SMotionPhase::ThrowBandYaw |
Throw Band Yaw.
Used to configure throw variance along the yaw plane, as a deflection with respect to the core throw axis.
| C3fVector SMotionPhase::ThrowForward |
Throw Forward.
A vector in local coordinate space that configures an arbitrary facing for the Vectored rotation type.
| EMotionThrowRotationType SMotionPhase::ThrowRotationType |
Throw Rotation Type.
Rotation type of the throw
| C3fVector SMotionPhase::ThrowVector |
Throw Vector.
The local coordinates of the throw. They do not need to be normalized.
| CFixed SMotionPhase::Timeout |
Timeout.
Time before the mover disappears
| EMotionTurnType SMotionPhase::TurnType |
Turn Type.
How a missile turns towards a target.
| CYawPitchRoll SMotionPhase::YawPitchRoll |
Orientation.
Limits for the mover's Yaw, Pitch, and Roll.
| CYawPitchRoll SMotionPhase::YawPitchRollAccel |
Orientation Acceleration.
Acceleration at which the mover's Yaw, Pitch , and Roll changes.
| CYawPitchRoll SMotionPhase::YawPitchRollAccelRange |
Orientation Acceleration Range.
Acceleration range at which the mover's Yaw, Pitch, and Roll changes.
| CYawPitchRoll SMotionPhase::YawPitchRollRange |
Orientation Range.
Range of the mover's Yaw, Pitch, and Roll.
1.8.14