sc2-gamedata
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#include <Light.h>
Public Attributes | |
flag | UseDefault |
Use Default. More... | |
C3Vector | AmbientColor |
Ambient Color. More... | |
std::vector< C3Vector > | DiffuseColor |
Diffuse Color. More... | |
std::vector< real32 > | DiffuseMultiplier |
Diffuse Multiplier. More... | |
C3Vector | SpecularColor |
Specular Color. More... | |
real32 | SpecularMultiplier |
Specular Multiplier. More... | |
C3Vector SLightRegionInfo::AmbientColor |
Ambient Color.
std::vector<C3Vector> SLightRegionInfo::DiffuseColor |
Diffuse Color.
std::vector<real32> SLightRegionInfo::DiffuseMultiplier |
Diffuse Multiplier.
C3Vector SLightRegionInfo::SpecularColor |
Specular Color.
real32 SLightRegionInfo::SpecularMultiplier |
Specular Multiplier.
flag SLightRegionInfo::UseDefault |
Use Default.