|
sc2-gamedata
|
#include <Terrain.h>
Public Attributes | |
| std::vector< real32 > | SamplingDistance |
| Sampling Distance. More... | |
| std::vector< flag > | AcceptWorldForces |
| Accept World Forces. More... | |
| std::vector<flag> SFoliageSimulationConfig::AcceptWorldForces |
Accept World Forces.
| std::vector<real32> SFoliageSimulationConfig::SamplingDistance |
Sampling Distance.
1.8.14