sc2-gamedata
Public Attributes | List of all members
SDefaultGameVariant Struct Reference

#include <GameUI.h>

Collaboration diagram for SDefaultGameVariant:
Collaboration graph
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Public Attributes

uint32 CategoryId
 Category. More...
 
uint32 ModeId
 Mode. More...
 
int32 MinPlayers
 Minimum Players. More...
 
int32 MaxPlayers
 Maximum Players. More...
 
int32 TeamCount
 Team Count. More...
 
int32 PlayersPerTeam
 Players Per Team. More...
 
TDifficultyLevel AIDifficulty
 AI Difficulty. More...
 
CFlags Options
 Options. More...
 
std::vector< CFourCCAchievementTags
 Achievement Tags. More...
 

Detailed Description

Remarks
Struct

Member Data Documentation

◆ AchievementTags

std::vector<CFourCC> SDefaultGameVariant::AchievementTags

Achievement Tags.

◆ AIDifficulty

TDifficultyLevel SDefaultGameVariant::AIDifficulty

AI Difficulty.

◆ CategoryId

uint32 SDefaultGameVariant::CategoryId

Category.

◆ MaxPlayers

int32 SDefaultGameVariant::MaxPlayers

Maximum Players.

◆ MinPlayers

int32 SDefaultGameVariant::MinPlayers

Minimum Players.

◆ ModeId

uint32 SDefaultGameVariant::ModeId

Mode.

◆ Options

CFlags SDefaultGameVariant::Options

Options.

Remarks
indexEnum: EGameVariantOption

◆ PlayersPerTeam

int32 SDefaultGameVariant::PlayersPerTeam

Players Per Team.

◆ TeamCount

int32 SDefaultGameVariant::TeamCount

Team Count.


The documentation for this struct was generated from the following file: