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SCameraShakeRotation Struct Reference

#include <GameUI.h>

Public Attributes

real32 Yaw
 Yaw. More...
 
real32 Pitch
 Pitch. More...
 
real32 Roll
 Roll. More...
 

Detailed Description

Remarks
Struct

Member Data Documentation

◆ Pitch

real32 SCameraShakeRotation::Pitch

Pitch.

Remarks
minValue: 0
maxValue: 0

◆ Roll

real32 SCameraShakeRotation::Roll

Roll.

Remarks
minValue: 0
maxValue: 0

◆ Yaw

real32 SCameraShakeRotation::Yaw

Yaw.

Remarks
minValue: 0
maxValue: 0

The documentation for this struct was generated from the following file: