|
sc2-gamedata
|
Generic. More...
#include <Tile.h>

Public Attributes | |
| CImagePath | Material |
| Material. More... | |
| CImagePath | EditorIcon |
| Editor Icon. More... | |
| CFlags | Flags |
| Flags. More... | |
| real32 | TesselationDistance |
| Tesselation Distance. More... | |
| real32 | TileWidthDistance |
| Tile Width Distance. More... | |
| uint32 | TileHeightRepetitions |
| Tile Height Repetitions. More... | |
| real32 | CapLength |
| Cap Length. More... | |
| real32 | DefaultSplineWidth |
| Default Spline Width. More... | |
| real32 | DefaultWingWidth |
| Default Wing Width. More... | |
Generic.
| real32 CTile::CapLength |
Cap Length.
| real32 CTile::DefaultSplineWidth |
Default Spline Width.
| real32 CTile::DefaultWingWidth |
Default Wing Width.
| CImagePath CTile::EditorIcon |
Editor Icon.
Icon for the terrain tile in the StarCraft II Editor
| CFlags CTile::Flags |
| CImagePath CTile::Material |
Material.
| real32 CTile::TesselationDistance |
Tesselation Distance.
| uint32 CTile::TileHeightRepetitions |
Tile Height Repetitions.
| real32 CTile::TileWidthDistance |
Tile Width Distance.
1.8.14