sc2-gamedata
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Remove Behavior. More...
#include <Effect.h>
Public Attributes | |
SEffectWhichUnit | WhichUnit |
Unit. More... | |
CBehaviorCategoryFlags | BehaviorCategories |
Behavior Categories. More... | |
EClassIdCBehavior | BehaviorClass |
Behavior Classes. More... | |
CBehaviorLink | BehaviorLink |
Behaviors. More... | |
flag8 | KillHallucination |
Kill Hallucination. More... | |
uint32 | Count |
Count. More... | |
Remove Behavior.
CBehaviorCategoryFlags CEffectRemoveBehavior::BehaviorCategories |
Behavior Categories.
Types of behavior that are removed by the effect
EClassIdCBehavior CEffectRemoveBehavior::BehaviorClass |
Behavior Classes.
Classes of behavior that are removed by the effect
CBehaviorLink CEffectRemoveBehavior::BehaviorLink |
Behaviors.
Specific behavior that is removed by the effect
uint32 CEffectRemoveBehavior::Count |
Count.
Number of behaviors that are removed by the effect
flag8 CEffectRemoveBehavior::KillHallucination |
Kill Hallucination.
When enabled, the effect kills hallucinations.
SEffectWhichUnit CEffectRemoveBehavior::WhichUnit |
Unit.
Used to configure which unit is the target of this effect