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sc2-gamedata
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Remove Behavior. More...
#include <Effect.h>


Public Attributes | |
| SEffectWhichUnit | WhichUnit |
| Unit. More... | |
| CBehaviorCategoryFlags | BehaviorCategories |
| Behavior Categories. More... | |
| EClassIdCBehavior | BehaviorClass |
| Behavior Classes. More... | |
| CBehaviorLink | BehaviorLink |
| Behaviors. More... | |
| flag8 | KillHallucination |
| Kill Hallucination. More... | |
| uint32 | Count |
| Count. More... | |
Remove Behavior.
| CBehaviorCategoryFlags CEffectRemoveBehavior::BehaviorCategories |
Behavior Categories.
Types of behavior that are removed by the effect
| EClassIdCBehavior CEffectRemoveBehavior::BehaviorClass |
Behavior Classes.
Classes of behavior that are removed by the effect
| CBehaviorLink CEffectRemoveBehavior::BehaviorLink |
Behaviors.
Specific behavior that is removed by the effect
| uint32 CEffectRemoveBehavior::Count |
Count.
Number of behaviors that are removed by the effect
| flag8 CEffectRemoveBehavior::KillHallucination |
Kill Hallucination.
When enabled, the effect kills hallucinations.
| SEffectWhichUnit CEffectRemoveBehavior::WhichUnit |
Unit.
Used to configure which unit is the target of this effect
1.8.14