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CEffectModifyPlayer Class Reference

Modify Player. More...

#include <Effect.h>

Inheritance diagram for CEffectModifyPlayer:
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Collaboration diagram for CEffectModifyPlayer:
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Public Attributes

SEffectWhichPlayer WhichPlayer
 Player. More...
 
std::vector< int32Resources
 Resources. More...
 
std::vector< int32ResourcesCollected
 Resources Collected. More...
 
SEffectModifyPlayerCost Cost
 Cost. More...
 

Detailed Description

Modify Player.

Remarks
Unknown

Member Data Documentation

◆ Cost

SEffectModifyPlayerCost CEffectModifyPlayer::Cost

Cost.

Specifies resources, cooldowns, and/or charges that will be applied to the requested player. This can be used in situations where you don’t have an ability available to specify and spend these amounts.

◆ Resources

std::vector<int32> CEffectModifyPlayer::Resources

Resources.

Specifies an amount of resources to grant to the requested player.

Remarks
indexEnum: EResourceType

◆ ResourcesCollected

std::vector<int32> CEffectModifyPlayer::ResourcesCollected

Resources Collected.

Specifies an amount of resources to consider collected by the requested player.

Remarks
indexEnum: EResourceType

◆ WhichPlayer

SEffectWhichPlayer CEffectModifyPlayer::WhichPlayer

Player.

Specifies which player should be modified by this effect.


The documentation for this class was generated from the following file: