sc2-gamedata
Public Attributes | List of all members
CEffectEnumArea Class Reference

Search Area. More...

#include <Effect.h>

Inheritance diagram for CEffectEnumArea:
Inheritance graph
[legend]
Collaboration diagram for CEffectEnumArea:
Collaboration graph
[legend]

Public Attributes

SEffectWhichLocation LaunchLocation
 Launch Location. More...
 
SEffectWhichLocation ImpactLocation
 Impact Location. More...
 
std::vector< SEffectWhichUnitExcludeArray
 Exclude. More...
 
std::vector< SEffectWhichUnitIncludeArray
 Include. More...
 
CTargetFilters SearchFilters
 Search Filters. More...
 
STargetSorts TargetSorts
 Target Sorts. More...
 
std::vector< SEffectEnumAreaAreaArray
 Areas. More...
 
CCmdResult MinCountError
 Minimum Count Error. More...
 
uint32 MinCount
 Minimum Count. More...
 
uint32 MaxCount
 Maximum Count. More...
 
uint32 RecycleCount
 Recycle Count. More...
 
CFlags SearchFlags
 Search Flags. More...
 

Detailed Description

Search Area.

Remarks
Unknown

Member Data Documentation

◆ AreaArray

std::vector<SEffectEnumArea> CEffectEnumArea::AreaArray

Areas.

Area parameters for the effect

◆ ExcludeArray

std::vector<SEffectWhichUnit> CEffectEnumArea::ExcludeArray

Exclude.

Excludes units from the area search

◆ ImpactLocation

SEffectWhichLocation CEffectEnumArea::ImpactLocation

Impact Location.

Configures where the epicenter of the effect will be

◆ IncludeArray

std::vector<SEffectWhichUnit> CEffectEnumArea::IncludeArray

Include.

Includes units in the area search

◆ LaunchLocation

SEffectWhichLocation CEffectEnumArea::LaunchLocation

Launch Location.

Specifies the origin of a search. This forms a direction towards the Impact Location that all Arc tests will be relative to.

◆ MaxCount

uint32 CEffectEnumArea::MaxCount

Maximum Count.

Maximum number of units the effect can target

◆ MinCount

uint32 CEffectEnumArea::MinCount

Minimum Count.

Minimum number of units the effect must target

◆ MinCountError

CCmdResult CEffectEnumArea::MinCountError

Minimum Count Error.

Error that plays if the effect cannot get the minimum required number of targets

◆ RecycleCount

uint32 CEffectEnumArea::RecycleCount

Recycle Count.

If the requested number of units aren’t found, this many units will be “recycled” and enumerated repeatedly until the requirements are met.

◆ SearchFilters

CTargetFilters CEffectEnumArea::SearchFilters

Search Filters.

Determines what targets are valid for the search

◆ SearchFlags

CFlags CEffectEnumArea::SearchFlags

Search Flags.

Flags for the area search

Remarks
indexEnum: EEffectSearchFlag

◆ TargetSorts

STargetSorts CEffectEnumArea::TargetSorts

Target Sorts.

Determines how the effect prioritizes potential targets.


The documentation for this class was generated from the following file: