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sc2-gamedata
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Generic. More...
#include <Conversation.h>

Generic.
| int32 CConversation::AnimBlendDefault |
Animation Blend Default.
Default animation blending time used for lines in this conversation, in milliseconds
| int32 CConversation::AnimBlendOut |
Animation Blend Out Time.
Animation blend out time used when the conversation is done playing, in milliseconds
| std::vector<SConversationChoice> CConversation::Choices |
Choices.
Conversation choices
| std::vector<SConversationComment> CConversation::Comments |
Comments.
Comments that explain or help organize the conversation in the StarCraft II Editor
| CCharacterLink CConversation::DefaultSpeaker1 |
Default Speaker 1.
Default speaker for the first line added to the conversation
| CCharacterLink CConversation::DefaultSpeaker2 |
Default Speaker 2.
Default speaker for the second line added to the conversation
| TEditorCategories CConversation::EditorCategories |
Editor Categories.
Editor Categories are used for filtering and organization within the StarCraft II Editor.
| std::vector<SConversationFacialAnim> CConversation::FacialAnims |
Facial Animations.
Facial animations that play for the conversation
| std::vector<SConversationActionSet> CConversation::FixedActions |
Fixed Actions.
Actions that occur for the conversation
| std::vector<SConversationConditionSet> CConversation::FixedConditions |
Fixed Conditions.
Conditions for the actions that occur for the conversation
| std::vector<SConversationGroup> CConversation::Groups |
Groups.
Groups of conversation data
| std::vector<SConversationJump> CConversation::Jumps |
Jumps.
Conversation data outside of the current group to which the conversation can be jumped
| std::vector<SConversationLine> CConversation::Lines |
Lines.
Lines that play for the conversation
| std::vector<CConversationStateLink> CConversation::ObjectStates |
Object States.
Defines states available for use in the conversation, including characters and cameras
| EConversationProductionLevel CConversation::ProductionLevel |
Production Level.
Specifies current production status of the conversation
| std::vector<SConversationProductionLevel> CConversation::ProductionLevelInfo |
Production Level Info.
Properties of production levels
| std::vector<TConversationItemId> CConversation::RootItems |
Root Items.
List of nodes at the root level of the conversation tree
| std::vector<SConversationRunActions> CConversation::RunActions |
Run Actions.
List of all Run Action nodes in the conversation
| std::vector<SConversationWait> CConversation::Waits |
Waits.
List of all Wait nodes in the conversation
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