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sc2-gamedata
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#include <Conversation.h>

Public Attributes | |
| TConversationItemId | Id |
| Item Id. More... | |
| CStringLink | Text |
| Text. More... | |
| CString | Comment |
| Comment. More... | |
| flag8 | RequiresPrevious |
| Requires Previous. More... | |
| flag8 | Permanent |
| Permanent. More... | |
| EConversationConditionCheck | ConditionCheck |
| Condition Check. More... | |
| std::vector< SConversationCondition > | Conditions |
| Conditions. More... | |
| std::vector< SConversationAction > | Actions |
| Actions. More... | |
| std::vector< TConversationItemId > | Children |
| Children. More... | |
| std::vector<SConversationAction> SConversationChoice::Actions |
Actions.
Actions for the conversation choices
| std::vector<TConversationItemId> SConversationChoice::Children |
Children.
Child conversation choice data
| CString SConversationChoice::Comment |
Comment.
Comment text that will only appear in the editor
| EConversationConditionCheck SConversationChoice::ConditionCheck |
Condition Check.
Option for checking All or Any conditions
| std::vector<SConversationCondition> SConversationChoice::Conditions |
Conditions.
Conditions for the conversation choices
| TConversationItemId SConversationChoice::Id |
Item Id.
Conversation choice ID
| flag8 SConversationChoice::Permanent |
Permanent.
When enabled, the conversation is marked as read after it is viewed.
| flag8 SConversationChoice::RequiresPrevious |
Requires Previous.
When enabled, a response to the previous dialog is required.
| CStringLink SConversationChoice::Text |
Text.
Name of the conversation choice
1.8.14