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sc2-gamedata
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Generic. More...
#include <Behavior.h>


Public Attributes | |
| CStringLink | Name |
| Name. More... | |
| CStringLink | Tooltip |
| Tooltip. More... | |
| uint32 | InfoTooltipPriority |
| Tooltip Priority. More... | |
| EBehaviorAlignment | Alignment |
| Alignment. More... | |
| SCost | Cost |
| Cost. More... | |
| CFlags | BehaviorFlags |
| Behavior Flags. More... | |
| CFlags | InfoFlags |
| Flags. More... | |
| CImagePath | InfoIcon |
| Icon. More... | |
| CBehaviorCategoryFlags | BehaviorCategories |
| Categories. More... | |
| TEditorCategories | EditorCategories |
| Editor Categories. More... | |
| const CTechRequirementsGraph * | Requirements |
| Requirements. More... | |
| std::vector< TTechAlias > | TechAliasArray |
| Tech Alias. More... | |
Generic.
| EBehaviorAlignment CBehavior::Alignment |
Alignment.
Buff icon color
| CBehaviorCategoryFlags CBehavior::BehaviorCategories |
Categories.
A method of categorizing behaviors that can be useful for enabling and disabling certain behaviors on units
| CFlags CBehavior::BehaviorFlags |
Behavior Flags.
| SCost CBehavior::Cost |
Cost.
Cost parameters for the behavior.
| TEditorCategories CBehavior::EditorCategories |
Editor Categories.
Editor Categories are used for filtering and organization within the StarCraft II Editor.
| CFlags CBehavior::InfoFlags |
| CImagePath CBehavior::InfoIcon |
Icon.
Behavior icon
| uint32 CBehavior::InfoTooltipPriority |
Tooltip Priority.
The priority of this behavior for tooltips that use auto-generated lists of behaviors.
| CStringLink CBehavior::Name |
Name.
Name of the behavior
| const CTechRequirementsGraph* CBehavior::Requirements |
Requirements.
The behavior will be disabled if the requirements are not met. Also used to display requirements on passive command card icons that are linked to a behavior.
| std::vector<TTechAlias> CBehavior::TechAliasArray |
Tech Alias.
Array of tech aliases for this behavior.
| CStringLink CBehavior::Tooltip |
Tooltip.
Tooltip text for the behavior
1.8.14