sc2-gamedata
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Generic. More...
#include <Behavior.h>
Public Attributes | |
CStringLink | Name |
Name. More... | |
CStringLink | Tooltip |
Tooltip. More... | |
uint32 | InfoTooltipPriority |
Tooltip Priority. More... | |
EBehaviorAlignment | Alignment |
Alignment. More... | |
SCost | Cost |
Cost. More... | |
CFlags | BehaviorFlags |
Behavior Flags. More... | |
CFlags | InfoFlags |
Flags. More... | |
CImagePath | InfoIcon |
Icon. More... | |
CBehaviorCategoryFlags | BehaviorCategories |
Categories. More... | |
TEditorCategories | EditorCategories |
Editor Categories. More... | |
const CTechRequirementsGraph * | Requirements |
Requirements. More... | |
std::vector< TTechAlias > | TechAliasArray |
Tech Alias. More... | |
Generic.
EBehaviorAlignment CBehavior::Alignment |
Alignment.
Buff icon color
CBehaviorCategoryFlags CBehavior::BehaviorCategories |
Categories.
A method of categorizing behaviors that can be useful for enabling and disabling certain behaviors on units
CFlags CBehavior::BehaviorFlags |
Behavior Flags.
SCost CBehavior::Cost |
Cost.
Cost parameters for the behavior.
TEditorCategories CBehavior::EditorCategories |
Editor Categories.
Editor Categories are used for filtering and organization within the StarCraft II Editor.
CFlags CBehavior::InfoFlags |
CImagePath CBehavior::InfoIcon |
Icon.
Behavior icon
uint32 CBehavior::InfoTooltipPriority |
Tooltip Priority.
The priority of this behavior for tooltips that use auto-generated lists of behaviors.
CStringLink CBehavior::Name |
Name.
Name of the behavior
const CTechRequirementsGraph* CBehavior::Requirements |
Requirements.
The behavior will be disabled if the requirements are not met. Also used to display requirements on passive command card icons that are linked to a behavior.
std::vector<TTechAlias> CBehavior::TechAliasArray |
Tech Alias.
Array of tech aliases for this behavior.
CStringLink CBehavior::Tooltip |
Tooltip.
Tooltip text for the behavior