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sc2-gamedata
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Transport. More...
#include <Abil.h>


Transport.
| CEffectLink CAbilTransport::CalldownEffect |
Calldown Effect.
| std::vector<SAbilCmdButton> CAbilTransport::CmdButtonArray |
| CEffectLink CAbilTransport::DeathUnloadEffect |
Death Unload Effect.
| CAlertLink CAbilTransport::ErrorAlert |
Error Alert.
| CFlags CAbilTransport::Flags |
| CGameTime CAbilTransport::InitialLoadDelay |
Initial Load Delay.
Initial delay when the transport starts loading
| CGameTime CAbilTransport::InitialUnloadDelay |
Initial Unload Delay.
Initial delay when the transport starts unloading
| CBehaviorLink CAbilTransport::LoadCargoBehavior |
Load Cargo Behavior.
Behavior that units gain when they are loaded into the transport
| CEffectLink CAbilTransport::LoadCargoEffect |
Load Cargo Effect.
| CGameTime CAbilTransport::LoadPeriod |
Load Period.
Delay time between loading units
| uint32 CAbilTransport::LoadSmartPriority |
Load Smart Priority.
Determines how important this ability is versus other abilities with a smart priority when deciding which ability should handle a smart command (usually bound to right click).
| CBehaviorLink CAbilTransport::LoadTransportBehavior |
Load Transport Behavior.
Behavior the transport gains when it loads units
| CEffectLink CAbilTransport::LoadTransportEffect |
Load Transport Effect.
| std::vector<CValidatorLink> CAbilTransport::LoadValidatorArray |
Load Validators.
These validators must return true for a unit to be loaded into the transport.
| uint32 CAbilTransport::MaxCargoCount |
Cargo Count Maximum.
Maximum number of units the transport can hold
| TCargoSize CAbilTransport::MaxCargoSize |
Cargo Size Maximum.
Maximum cargo size a unit can be to be loaded into the transport
| CFixed CAbilTransport::MaxUnloadRange |
Maximum Unload Range.
Maximum distance from which the transport can unload its cargo
| CFixed CAbilTransport::Range |
Range.
Maximum distance from which the transport can load its cargo
| CFixed CAbilTransport::SearchRadius |
Search Radius.
Area around the transport that it will search for load targets if the Load All command is given.
| CTargetFilters CAbilTransport::TargetFilters |
Target Filters.
Target unit types that can be loaded into the transport
| STargetSorts CAbilTransport::TargetSorts |
Target Sorts.
Determines how the ability prioritizes potential load targets.
| TCargoCapacity CAbilTransport::TotalCargoSpace |
Cargo Space.
Total amount of cargo space
| CBehaviorLink CAbilTransport::UnloadCargoBehavior |
Unload Cargo Behavior.
Behavior that units gain when they are unloaded from the transport
| CEffectLink CAbilTransport::UnloadCargoEffect |
Unload Cargo Effect.
| CGameTime CAbilTransport::UnloadPeriod |
Unload Period.
Delay time between unloading units
| CBehaviorLink CAbilTransport::UnloadTransportBehavior |
Unload Transport Behavior.
Behavior the transport gains when unloading units
| CEffectLink CAbilTransport::UnloadTransportEffect |
Unload Transport Effect.
| std::vector<CValidatorLink> CAbilTransport::UnloadValidatorArray |
Unload Validators.
These validators must return true for units to be unloaded from the transport
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