sc2-gamedata
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Train. More...
#include <Abil.h>
Public Attributes | |
CDataSoupKey | ActorKey |
Actor. More... | |
CFlags | Flags |
Flags. More... | |
CUnitLink | MorphUnit |
Morph Unit. More... | |
std::vector< CGamePoint > | Offset |
Offset. More... | |
CFixed | Range |
Range. More... | |
std::vector< SAbilTrainInfo > | InfoArray |
Info. More... | |
CAlertLink | Alert |
Alert. More... | |
std::vector< CGamePoint > | ProxyOffset |
Proxy Offset. More... | |
CUnitLink | ProxyUnit |
Proxy Unit. More... | |
Train.
CDataSoupKey CAbilTrain::ActorKey |
Actor.
A string value passed to the actor system when this ability is used. This value can be referenced in an Ability Key term.
CAlertLink CAbilTrain::Alert |
Alert.
Alert that plays when the training completes
CFlags CAbilTrain::Flags |
std::vector<SAbilTrainInfo> CAbilTrain::InfoArray |
CUnitLink CAbilTrain::MorphUnit |
Morph Unit.
What the unit will morph into when the train ability is used. For example, the Larva's train ability will morph it into an egg.
std::vector<CGamePoint> CAbilTrain::Offset |
Offset.
Offset vector that controls the direction relative to the producing structure that the produced unit will spawn.
std::vector<CGamePoint> CAbilTrain::ProxyOffset |
Proxy Offset.
CUnitLink CAbilTrain::ProxyUnit |
Proxy Unit.
CFixed CAbilTrain::Range |
Range.
Maximum range from the producing structure the produced units can spawn.