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sc2-gamedata
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Train. More...
#include <Abil.h>


Public Attributes | |
| CDataSoupKey | ActorKey |
| Actor. More... | |
| CFlags | Flags |
| Flags. More... | |
| CUnitLink | MorphUnit |
| Morph Unit. More... | |
| std::vector< CGamePoint > | Offset |
| Offset. More... | |
| CFixed | Range |
| Range. More... | |
| std::vector< SAbilTrainInfo > | InfoArray |
| Info. More... | |
| CAlertLink | Alert |
| Alert. More... | |
| std::vector< CGamePoint > | ProxyOffset |
| Proxy Offset. More... | |
| CUnitLink | ProxyUnit |
| Proxy Unit. More... | |
Train.
| CDataSoupKey CAbilTrain::ActorKey |
Actor.
A string value passed to the actor system when this ability is used. This value can be referenced in an Ability Key term.
| CAlertLink CAbilTrain::Alert |
Alert.
Alert that plays when the training completes
| CFlags CAbilTrain::Flags |
| std::vector<SAbilTrainInfo> CAbilTrain::InfoArray |
| CUnitLink CAbilTrain::MorphUnit |
Morph Unit.
What the unit will morph into when the train ability is used. For example, the Larva's train ability will morph it into an egg.
| std::vector<CGamePoint> CAbilTrain::Offset |
Offset.
Offset vector that controls the direction relative to the producing structure that the produced unit will spawn.
| std::vector<CGamePoint> CAbilTrain::ProxyOffset |
Proxy Offset.
| CUnitLink CAbilTrain::ProxyUnit |
Proxy Unit.
| CFixed CAbilTrain::Range |
Range.
Maximum range from the producing structure the produced units can spawn.
1.8.14