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CAbilArmMagazine Class Reference

Arm Magazine. More...

#include <Abil.h>

Inheritance diagram for CAbilArmMagazine:
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Collaboration diagram for CAbilArmMagazine:
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Public Attributes

EAbilArmMagazineLaunch Launch
 Launch Type. More...
 
CFlags Flags
 Flags. More...
 
CFixed Leash
 Leash. More...
 
std::vector< SAbilArmMagazineInfoInfoArray
 Info. More...
 
CAlertLink Alert
 Alert. More...
 
std::vector< CEffectLinkEffectArray
 Effects. More...
 
CFixed ReturnLifeFraction
 Return Life Fraction. More...
 
CEffectLink CalldownEffect
 Calldown Effect. More...
 
std::vector< CFangleExternalAngle
 External Angle. More...
 
uint32 MaxCount
 Max Count. More...
 

Detailed Description

Arm Magazine.

Remarks
Unknown

Member Data Documentation

◆ Alert

CAlertLink CAbilArmMagazine::Alert

Alert.

Alert that plays every time ammo construction completes.

◆ CalldownEffect

CEffectLink CAbilArmMagazine::CalldownEffect

Calldown Effect.

The effect that occurs when using this ability.

◆ EffectArray

std::vector<CEffectLink> CAbilArmMagazine::EffectArray

Effects.

Effects that execute for each ammo unit.

Remarks
indexEnum: EAbilArmMagazineEffect

◆ ExternalAngle

std::vector<CFangle> CAbilArmMagazine::ExternalAngle

External Angle.

Angle at which external ammo units are positioned around the main unit. 0 degrees lines up with the front of the main unit.

◆ Flags

CFlags CAbilArmMagazine::Flags

Flags.

Flags for the ability

Remarks
indexEnum: EAbilArmMagazineFlag

◆ InfoArray

std::vector<SAbilArmMagazineInfo> CAbilArmMagazine::InfoArray

Info.

Parameters relating to specific commands of the ability.

Remarks
indexEnum: EAbilArmMagazineCmd

◆ Launch

EAbilArmMagazineLaunch CAbilArmMagazine::Launch

Launch Type.

Defines how the ammo units are launched.

◆ Leash

CFixed CAbilArmMagazine::Leash

Leash.

Maximum range the ammo unit can travel from the main unit.

Remarks
minValue: 0
maxValue: 0

◆ MaxCount

uint32 CAbilArmMagazine::MaxCount

Max Count.

The maximum number of units that can be stored in this magazine. If set to 0 then there is no maximum.

◆ ReturnLifeFraction

CFixed CAbilArmMagazine::ReturnLifeFraction

Return Life Fraction.

When an ammo unit gets to this fraction of life, it will return to the main unit.

Remarks
minValue: 0
maxValue: 0

The documentation for this class was generated from the following file: