Go to the source code of this file.
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enum | EGameCatalog {
e_gameCatalogAbil,
e_gameCatalogAchievement,
e_gameCatalogAchievementTerm,
e_gameCatalogActor,
e_gameCatalogActorSupport,
e_gameCatalogAlert,
e_gameCatalogArmyCategory,
e_gameCatalogArmyUnit,
e_gameCatalogArmyUpgrade,
e_gameCatalogAttachMethod,
e_gameCatalogBankCondition,
e_gameCatalogBeam,
e_gameCatalogBehavior,
e_gameCatalogButton,
e_gameCatalogCamera,
e_gameCatalogCharacter,
e_gameCatalogCliff,
e_gameCatalogCliffMesh,
e_gameCatalogConversation,
e_gameCatalogConversationState,
e_gameCatalogCursor,
e_gameCatalogDSP,
e_gameCatalogEffect,
e_gameCatalogError,
e_gameCatalogFootprint,
e_gameCatalogFoW,
e_gameCatalogGame,
e_gameCatalogGameUI,
e_gameCatalogHerd,
e_gameCatalogHerdNode,
e_gameCatalogHero,
e_gameCatalogHeroAbil,
e_gameCatalogHeroStat,
e_gameCatalogItem,
e_gameCatalogItemClass,
e_gameCatalogItemContainer,
e_gameCatalogLight,
e_gameCatalogLocation,
e_gameCatalogLoot,
e_gameCatalogMap,
e_gameCatalogModel,
e_gameCatalogMover,
e_gameCatalogObjective,
e_gameCatalogPhysicsMaterial,
e_gameCatalogPreload,
e_gameCatalogRace,
e_gameCatalogRequirement,
e_gameCatalogRequirementNode,
e_gameCatalogReverb,
e_gameCatalogReward,
e_gameCatalogScoreResult,
e_gameCatalogScoreValue,
e_gameCatalogSound,
e_gameCatalogSoundtrack,
e_gameCatalogTacCooldown,
e_gameCatalogTactical,
e_gameCatalogTargetFind,
e_gameCatalogTargetSort,
e_gameCatalogTerrain,
e_gameCatalogTerrainObject,
e_gameCatalogTerrainTex,
e_gameCatalogTexture,
e_gameCatalogTile,
e_gameCatalogTurret,
e_gameCatalogUnit,
e_gameCatalogUpgrade,
e_gameCatalogUser,
e_gameCatalogValidator,
e_gameCatalogWater,
e_gameCatalogWeapon
} |
| Game Data Type. More...
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enum | EGameObject {
e_gameObjectAbil,
e_gameObjectAchievement,
e_gameObjectAchievementTerm,
e_gameObjectActor,
e_gameObjectActorSupport,
e_gameObjectAlert,
e_gameObjectArmyCategory,
e_gameObjectArmyUnit,
e_gameObjectArmyUpgrade,
e_gameObjectAttachMethod,
e_gameObjectBankCondition,
e_gameObjectBeam,
e_gameObjectBehavior,
e_gameObjectButton,
e_gameObjectCamera,
e_gameObjectCharacter,
e_gameObjectCliff,
e_gameObjectCliffMesh,
e_gameObjectConversation,
e_gameObjectConversationState,
e_gameObjectCursor,
e_gameObjectDSP,
e_gameObjectEffect,
e_gameObjectError,
e_gameObjectFootprint,
e_gameObjectFoW,
e_gameObjectGame,
e_gameObjectGameUI,
e_gameObjectHerd,
e_gameObjectHerdNode,
e_gameObjectHero,
e_gameObjectHeroAbil,
e_gameObjectHeroStat,
e_gameObjectItem,
e_gameObjectItemClass,
e_gameObjectItemContainer,
e_gameObjectLight,
e_gameObjectLocation,
e_gameObjectLoot,
e_gameObjectMap,
e_gameObjectModel,
e_gameObjectMover,
e_gameObjectObjective,
e_gameObjectPhysicsMaterial,
e_gameObjectPreload,
e_gameObjectRace,
e_gameObjectRequirement,
e_gameObjectRequirementNode,
e_gameObjectReverb,
e_gameObjectReward,
e_gameObjectScoreResult,
e_gameObjectScoreValue,
e_gameObjectSound,
e_gameObjectSoundtrack,
e_gameObjectTacCooldown,
e_gameObjectTactical,
e_gameObjectTargetFind,
e_gameObjectTargetSort,
e_gameObjectTerrain,
e_gameObjectTerrainObject,
e_gameObjectTerrainTex,
e_gameObjectTexture,
e_gameObjectTile,
e_gameObjectTurret,
e_gameObjectUnit,
e_gameObjectUpgrade,
e_gameObjectUser,
e_gameObjectValidator,
e_gameObjectWater,
e_gameObjectWeapon,
e_gameObjectAssets,
e_gameObjectGameHotkeys,
e_gameObjectGameStrings,
e_gameObjectObjectStrings
} |
| Game Object Type. More...
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enum | EUnitMob {
e_unitMobNone,
e_unitMobObsolete,
e_unitMobOnHold,
e_unitMobStory,
e_unitMobCampaign,
e_unitMobClassic,
e_unitMobMultiplayer
} |
| Unit Mob. More...
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◆ EGameCatalog
Game Data Type.
Enumerator |
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e_gameCatalogAbil | Ability.
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e_gameCatalogAchievement | Achievement.
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e_gameCatalogAchievementTerm | Achievement Term.
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e_gameCatalogActor | Actor.
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e_gameCatalogActorSupport | Actor Support.
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e_gameCatalogAlert | Alert.
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e_gameCatalogArmyCategory | Army Category.
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e_gameCatalogArmyUnit | Army Unit.
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e_gameCatalogArmyUpgrade | Army Upgrade.
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e_gameCatalogAttachMethod | Attach Method.
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e_gameCatalogBankCondition | Bank Condition.
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e_gameCatalogBeam | Beam.
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e_gameCatalogBehavior | Behavior.
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e_gameCatalogButton | Button.
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e_gameCatalogCamera | Camera.
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e_gameCatalogCharacter | Character.
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e_gameCatalogCliff | Terrain Cliff.
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e_gameCatalogCliffMesh | Terrain Cliff Mesh.
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e_gameCatalogConversation | Conversation.
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e_gameCatalogConversationState | Conversation State.
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e_gameCatalogCursor | Cursor.
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e_gameCatalogDSP | Digital Effect.
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e_gameCatalogEffect | Effect.
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e_gameCatalogError | Error.
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e_gameCatalogFootprint | Footprint.
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e_gameCatalogFoW | Fog of War.
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e_gameCatalogGame | Gameplay Data.
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e_gameCatalogGameUI | Game UI Data.
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e_gameCatalogHerd | Herd.
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e_gameCatalogHerdNode | Herd Node.
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e_gameCatalogHero | Hero.
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e_gameCatalogHeroAbil | Hero Ability.
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e_gameCatalogHeroStat | Hero Stat.
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e_gameCatalogItem | Item.
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e_gameCatalogItemClass | Item Class.
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e_gameCatalogItemContainer | Item Container.
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e_gameCatalogLight | Light.
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e_gameCatalogLocation | Location.
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e_gameCatalogLoot | Loot.
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e_gameCatalogMap | Map.
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e_gameCatalogModel | Model.
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e_gameCatalogMover | Mover.
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e_gameCatalogObjective | Objective.
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e_gameCatalogPhysicsMaterial | Physics Material.
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e_gameCatalogPreload | Preload.
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e_gameCatalogRace | Race.
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e_gameCatalogRequirement | Requirement.
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e_gameCatalogRequirementNode | Requirement Node.
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e_gameCatalogReverb | Reverb Effect.
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e_gameCatalogReward | Reward.
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e_gameCatalogScoreResult | Score Result.
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e_gameCatalogScoreValue | Score Value.
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e_gameCatalogSound | Sound.
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e_gameCatalogSoundtrack | Soundtrack.
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e_gameCatalogTacCooldown | Tactical AI Cooldown.
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e_gameCatalogTactical | Tactical.
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e_gameCatalogTargetFind | Target Find.
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e_gameCatalogTargetSort | Target Sort.
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e_gameCatalogTerrain | Terrain.
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e_gameCatalogTerrainObject | Terrain Object.
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e_gameCatalogTerrainTex | Terrain Texture.
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e_gameCatalogTexture | Texture.
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e_gameCatalogTile | Terrain Tile.
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e_gameCatalogTurret | Turret.
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e_gameCatalogUnit | Unit.
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e_gameCatalogUpgrade | Upgrade.
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e_gameCatalogUser | User Type.
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e_gameCatalogValidator | Validator.
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e_gameCatalogWater | Water.
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e_gameCatalogWeapon | Weapon.
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◆ EGameObject
Game Object Type.
Enumerator |
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e_gameObjectAbil | Ability.
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e_gameObjectAchievement | Achievement.
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e_gameObjectAchievementTerm | Achievement Term.
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e_gameObjectActor | Actor.
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e_gameObjectActorSupport | Actor Support.
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e_gameObjectAlert | Alert.
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e_gameObjectArmyCategory | Army Category.
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e_gameObjectArmyUnit | Army Unit.
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e_gameObjectArmyUpgrade | Army Upgrade.
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e_gameObjectAttachMethod | Attach Method.
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e_gameObjectBankCondition | Bank Condition.
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e_gameObjectBeam | Beam.
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e_gameObjectBehavior | Behavior.
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e_gameObjectButton | Button.
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e_gameObjectCamera | Camera.
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e_gameObjectCharacter | Character.
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e_gameObjectCliff | Terrain Cliff.
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e_gameObjectCliffMesh | Terrain Cliff Mesh.
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e_gameObjectConversation | Conversation.
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e_gameObjectConversationState | Conversation State.
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e_gameObjectCursor | Cursor.
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e_gameObjectDSP | Digital Effect.
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e_gameObjectEffect | Effect.
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e_gameObjectError | Error.
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e_gameObjectFootprint | Footprint.
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e_gameObjectFoW | Fog of War Value.
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e_gameObjectGame | Gameplay Value.
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e_gameObjectGameUI | Game UI Value.
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e_gameObjectHerd | Herd.
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e_gameObjectHerdNode | Herd Node.
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e_gameObjectHero | Hero.
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e_gameObjectHeroAbil | Hero Ability.
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e_gameObjectHeroStat | Hero Stat.
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e_gameObjectItem | Item.
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e_gameObjectItemClass | Item Class.
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e_gameObjectItemContainer | Item Container.
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e_gameObjectLight | Light.
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e_gameObjectLocation | Location.
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e_gameObjectLoot | Loot.
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e_gameObjectMap | Map.
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e_gameObjectModel | Model.
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e_gameObjectMover | Mover.
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e_gameObjectObjective | Objective.
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e_gameObjectPhysicsMaterial | Physics Material.
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e_gameObjectPreload | Preload.
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e_gameObjectRace | Race.
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e_gameObjectRequirement | Requirement.
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e_gameObjectRequirementNode | Requirement Node.
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e_gameObjectReverb | Reverb Effect.
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e_gameObjectReward | Reward.
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e_gameObjectScoreResult | Score Result.
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e_gameObjectScoreValue | Score Value.
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e_gameObjectSound | Sound.
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e_gameObjectSoundtrack | Soundtrack.
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e_gameObjectTacCooldown | Tactical AI Cooldown.
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e_gameObjectTactical | Tactical.
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e_gameObjectTargetFind | Target Find.
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e_gameObjectTargetSort | Target Sort.
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e_gameObjectTerrain | Terrain.
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e_gameObjectTerrainObject | Terrain Object.
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e_gameObjectTerrainTex | Terrain Texture.
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e_gameObjectTexture | Texture.
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e_gameObjectTile | Terrain Tile.
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e_gameObjectTurret | Turret.
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e_gameObjectUnit | Unit.
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e_gameObjectUpgrade | Upgrade.
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e_gameObjectUser | User Type.
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e_gameObjectValidator | Validator.
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e_gameObjectWater | Water.
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e_gameObjectWeapon | Weapon.
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e_gameObjectAssets | Assets.
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e_gameObjectGameHotkeys | Game Hotkeys.
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e_gameObjectGameStrings | Game Strings.
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e_gameObjectObjectStrings | Object Strings.
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◆ EUnitMob
Unit Mob.
Enumerator |
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e_unitMobNone | None.
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e_unitMobObsolete | Obsolete.
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e_unitMobOnHold | On Hold.
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e_unitMobStory | Story.
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e_unitMobCampaign | Campaign.
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e_unitMobClassic | Classic.
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e_unitMobMultiplayer | Multiplayer.
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◆ e_gameCatalogCount
const int32 e_gameCatalogCount = 70 |
◆ e_gameObjectCount
const int32 e_gameObjectCount = 74 |
◆ e_unitMobCount
const int32 e_unitMobCount = 7 |