# Last Created Units
Grammar — Last created units
Flags —Native
|Function
Returns the last group of units created via a “Create Units” action. This function ignores units created by other triggers.
Returns — unitgroup
native unitgroup UnitLastCreatedGroup();
# Related
Category: Unit / Basic
- [F] —
void
— Unit Show Kill Display — ( UnitShowKillDisplay ) - [F] —
bool
— Unit Can Path To Point — ( UnitPathableToPoint ) - [F] —
bool
— Unit Can Path To Unit — ( UnitPathableToUnit ) - [F] —
void
— Create Units With Default Facing — ( libNtve_gf_CreateUnitsWithDefaultFacing ) - [F] —
void
— Create Units With Point Facing — ( libNtve_gf_CreateUnitsAtPoint2 ) - [F] —
unitgroup
— Create Units Facing Angle — ( UnitCreate ) - [F] —
unitgroup
— Create Units Facing Point — ( libNtve_gf_UnitCreateFacingPoint ) - [F] —
unit
— Last Created Unit — ( UnitLastCreated ) - [F] —
unitgroup
— Last Created Units — ( UnitLastCreatedGroup ) - [F] —
unit
— Original Caster Of Unit — ( UnitGetOriginalCaster ) - [F] —
string
[ gamelink::Effect ] — Effect That Created Unit — ( UnitGetOriginalEffect ) - [F] —
void
— Replace Unit — ( libNtve_gf_ReplaceUnit ) - [F] —
unit
— Last Replaced Unit — ( libNtve_gf_LastReplacedUnit ) - [F] —
void
— Change Owner — ( UnitSetOwner ) - [F] —
void
— Unit Owner Changes — ( TriggerAddEventUnitChangeOwner ) - [F] —
int
— Old Unit Owner — ( EventUnitOwnerOld ) - [F] —
int
— New Unit Owner — ( EventUnitOwnerNew ) - [F] —
void
— Rescue Unit — ( libNtve_gf_RescueUnit ) - [F] —
void
— Rescue Unit Group — ( libNtve_gf_RescueUnit2 ) - [F] —
void
— Kill Unit — ( UnitKill ) - [F] —
void
— Revive Unit — ( UnitRevive ) - [F] —
void
— Remove Unit — ( UnitRemove ) - [F] —
int
— Owner Of Unit — ( UnitGetOwner ) - [F] —
bool
— Unit Is Alive — ( UnitIsAlive ) - [F] —
bool
— Unit Is Valid — ( UnitIsValid ) - [F] —
bool
— Unit Group Is Dead — ( libNtve_gf_UnitGroupIsDead ) - [F] —
void
— Move Unit Instantly — ( UnitSetPosition ) - [F] —
void
— Make Unit Face Angle — ( UnitSetFacing ) - [F] —
void
— Make Unit Face Point — ( libNtve_gf_MakeUnitFacePoint ) - [F] —
point
— Position Of Unit — ( UnitGetPosition ) - [F] —
point
— Goal Position Of Unit — ( UnitGetGoalPosition ) - [F] —
fixed
— Facing Angle Of Unit — ( UnitGetFacing ) - [F] —
void
— Pause/Unpause Unit — ( libNtve_gf_PauseUnit ) - [F] —
void
— Pause/Unpause All Units — ( UnitPauseAll ) - [F] —
void
— Sleep/WakeUp Unit — ( libNtve_gf_SleepUnit ) - [F] —
void
— Show/Hide Unit — ( libNtve_gf_ShowHideUnit ) - [F] —
void
— Share Vision of Unit — ( libNtve_gf_ShareVisionofUnit ) - [F] —
bool
— Unit Is Paused — ( libNtve_gf_UnitIsPaused ) - [F] —
bool
— Unit Is Sleepiing — ( libNtve_gf_UnitIsSleepiing ) - [F] —
bool
— Unit Is Hidden — ( libNtve_gf_UnitIsHidden ) - [F] —
bool
— Unit Is Visible To Player — ( libNtve_gf_UnitIsVisibleToPlayer ) - [F] —
void
— Set Unit Custom Value — ( UnitSetCustomValue ) - [F] —
fixed
— Custom Value Of Unit — ( UnitGetCustomValue ) - [F] —
void
— Unit Enters/Leaves Region — ( TriggerAddEventUnitRegion ) - [F] —
region
— Triggering Region — ( EventUnitRegion ) - [F] —
void
— Unit Enters/Leaves Point — ( TriggerAddEventUnitRangePoint ) - [F] —
void
— Unit Enters/Leaves Range Of Unit — ( TriggerAddEventUnitRange ) - [F] —
unit
— Triggering Range Unit — ( EventUnitRangeUnit ) - [F] —
bool
— Unit In Region — ( libNtve_gf_UnitInRegion ) - [F] —
unit
— Triggering Unit — ( EventUnit ) - [F] —
void
— Load Unit Model — ( UnitLoadModel ) - [F] —
void
— Unload Unit Model — ( UnitUnloadModel ) - [F] —
unit
— Agent Of Player For Unit — ( UnitAgent ) - [F] —
void
— Change Empty Unit Variables In Events — ( UnitEventSetNullVariableInvalid ) - [F] —
text
— Name of Unit — ( UnitGetName ) - [F] —
int
— Ideal Harvester Count — ( UnitIdealWorkerCount ) - [F] —
int
— Current Harvester Count — ( UnitCurrentWorkerCount )
# Examples
# campaigns/liberty.sc2campaign
// L723
UnitLastCreatedGroup()
// L728
UnitLastCreatedGroup()
// L730
UnitLastCreatedGroup()
// L735
UnitLastCreatedGroup()
// L739
UnitLastCreatedGroup()
// L741
UnitLastCreatedGroup()
// L746
UnitLastCreatedGroup()
// L748
UnitLastCreatedGroup()
// L750
UnitLastCreatedGroup()
// L755
UnitLastCreatedGroup()
// L563
UnitLastCreatedGroup()
// L567
UnitLastCreatedGroup()
// L571
UnitLastCreatedGroup()
// L575
UnitLastCreatedGroup()
// L579
UnitLastCreatedGroup()
// L425
UnitLastCreatedGroup()
// L442
UnitLastCreatedGroup()
// L444
UnitLastCreatedGroup()
// L446
UnitLastCreatedGroup()
// L3637
UnitLastCreatedGroup()
// L4394
UnitLastCreatedGroup()
// L4396
UnitLastCreatedGroup()
// L4401
UnitLastCreatedGroup()
// L4403
UnitLastCreatedGroup()
// L337
UnitLastCreatedGroup()
// L349
UnitLastCreatedGroup()
// L353
UnitLastCreatedGroup()
// L458
UnitLastCreatedGroup()
// L895
UnitLastCreatedGroup()
// L898
UnitLastCreatedGroup()
// L2146
UnitLastCreatedGroup()
// L2613
UnitLastCreatedGroup()
// L2614
UnitLastCreatedGroup()
// L2799
UnitLastCreatedGroup()
// L6021
UnitLastCreatedGroup()
// L6023
UnitLastCreatedGroup()
// L6025
UnitLastCreatedGroup()
// L2348
UnitLastCreatedGroup()
// L5182
UnitLastCreatedGroup()
// L5183
UnitLastCreatedGroup()
// L5184
UnitLastCreatedGroup()
// L5185
UnitLastCreatedGroup()
// L5188
UnitLastCreatedGroup()
// L5195
UnitLastCreatedGroup()
// L5196
UnitLastCreatedGroup()
// L5197
UnitLastCreatedGroup()
// L5198
UnitLastCreatedGroup()
// L5201
UnitLastCreatedGroup()
// L5215
UnitLastCreatedGroup()
// L5216
UnitLastCreatedGroup()
// L5217
UnitLastCreatedGroup()
// L5220
UnitLastCreatedGroup()
// L5221
UnitLastCreatedGroup()
// L5222
UnitLastCreatedGroup()
// L5225
UnitLastCreatedGroup()
// L5226
UnitLastCreatedGroup()
// L5227
UnitLastCreatedGroup()
// L328
UnitLastCreatedGroup()
// L3844
UnitLastCreatedGroup()
// L3845
UnitLastCreatedGroup()
// L3846
UnitLastCreatedGroup()
// L3898
UnitLastCreatedGroup()
// L3899
UnitLastCreatedGroup()
// L3900
UnitLastCreatedGroup()
// L3988
UnitLastCreatedGroup()
// L3989
UnitLastCreatedGroup()
// L3990
UnitLastCreatedGroup()
// L4231
UnitLastCreatedGroup()
// L4241
UnitLastCreatedGroup()
// L4252
UnitLastCreatedGroup()
// L4262
UnitLastCreatedGroup()
// L4272
UnitLastCreatedGroup()
// L4282
UnitLastCreatedGroup()
// L4292
UnitLastCreatedGroup()
// L1809
UnitLastCreatedGroup()
// L1813
UnitLastCreatedGroup()
// L1814
UnitLastCreatedGroup()
// L1817
UnitLastCreatedGroup()
// L1829
UnitLastCreatedGroup()
// L4910
UnitLastCreatedGroup()
// L2771
UnitLastCreatedGroup()
// L2772
UnitLastCreatedGroup()
// L327
UnitLastCreatedGroup()
// L328
UnitLastCreatedGroup()
// L352
UnitLastCreatedGroup()
// L374
UnitLastCreatedGroup()
// L385
UnitLastCreatedGroup()
// L398
UnitLastCreatedGroup()
// L425
UnitLastCreatedGroup()
// L444
UnitLastCreatedGroup()
// L459
UnitLastCreatedGroup()
// L2526
UnitLastCreatedGroup()
// L273
UnitLastCreatedGroup()
// L274
UnitLastCreatedGroup()
// L5114
UnitLastCreatedGroup()
// L5116
UnitLastCreatedGroup()
// L5118
UnitLastCreatedGroup()
// L5120
UnitLastCreatedGroup()
// L5122
UnitLastCreatedGroup()
// L5220
UnitLastCreatedGroup()