# Last Played Sound
Grammar — Last played sound
Flags —Native
|Function
Returns the last sound played via a “Play Sound” action.
Returns — sound
native sound SoundLastPlayed();
# Related
Category: Sound / Sounds
- Play Sound On Unit —
void
— SoundPlayOnUnitForPlayer - Play Sound At Point —
void
— SoundPlayAtPointForPlayer - Play Sound —
void
— SoundPlayForPlayer - Last Played Sound —
sound
— SoundLastPlayed - Pause Sound —
void
— SoundPause - Stop Sound —
void
— SoundStop - Skip To Sound Offset —
void
— SoundSetOffset - Move Sound —
void
— SoundSetPosition - Wait For Sound —
void
— SoundWait - Set Sound Volume —
void
— SoundSetVolume - Stop All Trigger Sounds —
void
— SoundStopAllTriggerSounds - Stop All Model Sounds —
void
— SoundStopAllModelSounds - Set Sound Listener Gender —
void
— SoundSetListenerGender
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3834
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_unit), c_animNameDefault, "Land Forward", 0, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("Barracks_Movement", 0), PlayerGroupAll(), lv_unit, 0.0, 100.0, 0.0);
lv_sound = SoundLastPlayed();
Wait(5.0, c_timeGame);
UnitRemove(lv_unit);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:706
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian100023", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:715
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian400041", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:724
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian200015", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1388
TriggerEnable(TriggerGetCurrent(), false);
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
Wait(6.0, c_timeGame);
TriggerEnable(TriggerGetCurrent(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3224
UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("OdinNuclearStrike", 0), RegionGetCenter(RegionFromId(20))), c_orderQueueReplace);
SoundPlay(SoundLink("Alert_TerranCalldownLaunch", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
Wait(1.0, c_timeGame);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6331
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1411), 0.0, -1, 10, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdCheering", -1), PlayerGroupAll(), Point(80.0, 80.0), 0.0, 100.0, 0.0);
gv_soundEmitterCheers = SoundLastPlayed();
autoB4C5CF69_g = UnitGroup(null, gv_p06_CIVILIANS, RegionFromId(17), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoB4C5CF69_u = UnitGroupCount(autoB4C5CF69_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1462
}
Wait(1.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1538
}
Wait(1.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1614
}
Wait(1.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3454
while (true) {
SoundPlay(SoundLink("Event_Horner05sTerminalHack", 0), PlayerGroupAll(), 100.0, 0.0);
gv_soundHackingLoop = SoundLastPlayed();
libNtve_gf_DisplayScreenButton(gv_hacking01OneDot, StringExternal("Param/Value/C1906276"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, -350, null);
gv_buttonHacking01OneDot = libNtve_gf_ScreenButtonDialog(gv_hacking01OneDot);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8320
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
SoundPlay(SoundLink("SMTVStatic", 0), PlayerGroupAll(), 100.0, 0.0);
lv_soundStatic = SoundLastPlayed();
Wait(1.6, c_timeGame);
SoundStop(lv_soundStatic, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12227
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
SoundPlay(SoundLink("TUIWarningPing", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
// Transmission - SoundLink("THorner05SAdjutant00014", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner05SAdjutant00014", c_soundIndexAny), c_transmissionDurationAdd, 0.0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3014
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(92), "BullhornLights", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(92), "BullhornLights", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
Wait(10.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5577
gv_midCinematicCompleted = false;
SoundPlayAtPoint(SoundLink("Emitter_CrowdSmallDiscussion", -1), PlayerGroupAll(), Point(41.0, 83.0), 0.0, 100.0, 0.0);
gv_crowdSoundEmitter = SoundLastPlayed();
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(1703), 15.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8349
if ((gv_bridgeBGSoundRadioBanter01 == null)) {
SoundPlayAtPoint(SoundLink("Emitter_HyperionBridgeRadioBanter01", -1), PlayerGroupAll(), PointFromId(538), 0.0, 100.0, 0.0);
gv_bridgeBGSoundRadioBanter01 = SoundLastPlayed();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8355
if ((gv_bridgeBGSoundRadioBanter02 == null)) {
SoundPlayAtPoint(SoundLink("Emitter_HyperionBridgeRadioBanter02", -1), PlayerGroupAll(), PointFromId(668), 0.0, 100.0, 0.0);
gv_bridgeBGSoundRadioBanter02 = SoundLastPlayed();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8361
if ((gv_bridgeBGSoundRadioBanter03 == null)) {
SoundPlayAtPoint(SoundLink("Emitter_HyperionBridgeRadioBanter03", -1), PlayerGroupAll(), PointFromId(669), 0.0, 100.0, 0.0);
gv_bridgeBGSoundRadioBanter03 = SoundLastPlayed();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8367
if ((gv_bridgeBGSoundWalla == null)) {
SoundPlay(SoundLink("Ambience_HyperionBridgeWalla", 0), PlayerGroupAll(), 100.0, 0.0);
gv_bridgeBGSoundWalla = SoundLastPlayed();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8409
if ((gv_cantinaBGSoundWallaLeft == null)) {
SoundPlayAtPoint(SoundLink("Emitter_CantinaWallaLeft", -1), PlayerGroupAll(), PointFromId(1062), 0.0, 100.0, 0.0);
gv_cantinaBGSoundWallaLeft = SoundLastPlayed();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8415
if ((gv_cantinaBGSoundWallaRight == null)) {
SoundPlayAtPoint(SoundLink("Emitter_CantinaWallaRight", -1), PlayerGroupAll(), PointFromId(1063), 0.0, 100.0, 0.0);
gv_cantinaBGSoundWallaRight = SoundLastPlayed();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8421
if ((gv_bridgeBGSoundWalla2 == null)) {
SoundPlay(SoundLink("Ambience_HyperionCantinaAdds", 0), PlayerGroupAll(), 100.0, 0.0);
gv_bridgeBGSoundWalla2 = SoundLastPlayed();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8448
if ((gv_bridgeBGSoundWalla3 == null)) {
SoundPlay(SoundLink("Ambience_CharDistantBattle", 0), PlayerGroupAll(), 100.0, 0.0);
gv_bridgeBGSoundWalla3 = SoundLastPlayed();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:12493
Wait(0.1, c_timeGame);
SoundPlaySceneFile(gv_sceneMESound[lv_sceneIndex][lp_subIndex], PlayerGroupAll(), gv_sceneFile[lv_sceneIndex][lp_subIndex], "Cam_Export");
gv_sceneSound = SoundLastPlayed();
lv_movieName = ("TScene" + IntToString(lv_sceneIndex));
if ((lp_sceneID == libCamp_ge_SceneID_SceneTerran06ValerianIntro)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:14585
}
SoundPlay(gv_jukeboxes[lv_jukeboxID].lv_tracks[gv_jukeboxes[lv_jukeboxID].lv_playback.lv_trackCurrent], PlayerGroupAll(), lv_volume, lv_offset);
gv_jukeboxes[lv_jukeboxID].lv_playback.lv_music = SoundLastPlayed();
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerDebugOutput(1, (StringExternal("Param/Value/D7DC7C30") + IntToText(lv_sessionID) + StringExternal("Param/Value/72B22E0C") + IntToText(gv_jukeboxes[lv_jukeboxID].lv_playback.lv_sessionID)), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:3009
TriggerExecute(gt_CameraShakeWeak, true, false);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 1.0, c_soundOffsetEnd);
TriggerExecute(gt_LavaSurgeMusic, true, false);
TriggerQueueEnter();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:3306
if ((libNtve_gf_UnitGroupIsDead(gv_toshReapers) == false)) {
SoundPlay(SoundLink("Reaper_What", 1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1271
TriggerExecute(gt_ProtossAggroBullies, true, false);
SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1833
SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:5368
SoundPlay(SoundLink("Doodad_TrainDockingDoorOpen", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
SoundPlay(SoundLink("SetPiece_MarSaraBarDoor_Open", -1), PlayerGroupAll(), 100.0, 0.0);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9909
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(406), 0.0, -1, 10, true);
SoundPlay(SoundLink("Reaper_D8ChargeAttackImpact", 2), PlayerGroupAll(), 300.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerExecute(gt_CinematicCameraShakeNuke, true, false);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2183), 18.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10694
Wait(3.0, c_timeGame);
SoundPlay(SoundLink("Reaper_D8ChargeAttackImpact", 2), PlayerGroupAll(), 300.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerExecute(gt_CinematicCameraShakeNuke, true, false);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2241), 10.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11664
Wait(1.0, c_timeGame);
SoundPlay(SoundLink("Reaper_D8ChargeAttackImpact", 2), PlayerGroupAll(), 300.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TextTagDestroy(lv_pHTextTag);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2297), 10.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2533
SoundPlayAtPoint(SoundLink("Mutalisk_Attack", 9), PlayerGroupAll(), UnitGetPosition(gv_tHEONEZERATUL), 0.0, 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3347
TriggerEnable(gt_AirAssaultEncircleGroundAI, true);
SoundPlayAtPoint(SoundLink("Mutalisk_Attack", 9), PlayerGroupAll(), UnitGetPosition(gv_tHEONEZERATUL), 0.0, 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7600
else {
}
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
Wait(RandomFixed(0.75, 1.5), c_timeReal);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:3834
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_unit), c_animNameDefault, "Land Forward", 0, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("Barracks_Movement", 0), PlayerGroupAll(), lv_unit, 0.0, 100.0, 0.0);
lv_sound = SoundLastPlayed();
Wait(5.0, c_timeGame);
UnitRemove(lv_unit);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:706
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian100023", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:715
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian400041", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:724
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian200015", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:1388
TriggerEnable(TriggerGetCurrent(), false);
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
Wait(6.0, c_timeGame);
TriggerEnable(TriggerGetCurrent(), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:3224
UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("OdinNuclearStrike", 0), RegionGetCenter(RegionFromId(20))), c_orderQueueReplace);
SoundPlay(SoundLink("Alert_TerranCalldownLaunch", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
Wait(1.0, c_timeGame);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6331
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1411), 0.0, -1, 10, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdCheering", -1), PlayerGroupAll(), Point(80.0, 80.0), 0.0, 100.0, 0.0);
gv_soundEmitterCheers = SoundLastPlayed();
autoB4C5CF69_g = UnitGroup(null, gv_p06_CIVILIANS, RegionFromId(17), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoB4C5CF69_u = UnitGroupCount(autoB4C5CF69_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1462
}
Wait(1.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1538
}
Wait(1.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1614
}
Wait(1.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3454
while (true) {
SoundPlay(SoundLink("Event_Horner05sTerminalHack", 0), PlayerGroupAll(), 100.0, 0.0);
gv_soundHackingLoop = SoundLastPlayed();
libNtve_gf_DisplayScreenButton(gv_hacking01OneDot, StringExternal("Param/Value/C1906276"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, -350, null);
gv_buttonHacking01OneDot = libNtve_gf_ScreenButtonDialog(gv_hacking01OneDot);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8320
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
SoundPlay(SoundLink("SMTVStatic", 0), PlayerGroupAll(), 100.0, 0.0);
lv_soundStatic = SoundLastPlayed();
Wait(1.6, c_timeGame);
SoundStop(lv_soundStatic, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:12227
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
SoundPlay(SoundLink("TUIWarningPing", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
// Transmission - SoundLink("THorner05SAdjutant00014", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner05SAdjutant00014", c_soundIndexAny), c_transmissionDurationAdd, 0.0, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:3014
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(92), "BullhornLights", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(92), "BullhornLights", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
Wait(10.0, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:5577
gv_midCinematicCompleted = false;
SoundPlayAtPoint(SoundLink("Emitter_CrowdSmallDiscussion", -1), PlayerGroupAll(), Point(41.0, 83.0), 0.0, 100.0, 0.0);
gv_crowdSoundEmitter = SoundLastPlayed();
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(1703), 15.0, -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8349
if ((gv_bridgeBGSoundRadioBanter01 == null)) {
SoundPlayAtPoint(SoundLink("Emitter_HyperionBridgeRadioBanter01", -1), PlayerGroupAll(), PointFromId(538), 0.0, 100.0, 0.0);
gv_bridgeBGSoundRadioBanter01 = SoundLastPlayed();
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8355
if ((gv_bridgeBGSoundRadioBanter02 == null)) {
SoundPlayAtPoint(SoundLink("Emitter_HyperionBridgeRadioBanter02", -1), PlayerGroupAll(), PointFromId(668), 0.0, 100.0, 0.0);
gv_bridgeBGSoundRadioBanter02 = SoundLastPlayed();
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8361
if ((gv_bridgeBGSoundRadioBanter03 == null)) {
SoundPlayAtPoint(SoundLink("Emitter_HyperionBridgeRadioBanter03", -1), PlayerGroupAll(), PointFromId(669), 0.0, 100.0, 0.0);
gv_bridgeBGSoundRadioBanter03 = SoundLastPlayed();
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8367
if ((gv_bridgeBGSoundWalla == null)) {
SoundPlay(SoundLink("Ambience_HyperionBridgeWalla", 0), PlayerGroupAll(), 100.0, 0.0);
gv_bridgeBGSoundWalla = SoundLastPlayed();
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8409
if ((gv_cantinaBGSoundWallaLeft == null)) {
SoundPlayAtPoint(SoundLink("Emitter_CantinaWallaLeft", -1), PlayerGroupAll(), PointFromId(1062), 0.0, 100.0, 0.0);
gv_cantinaBGSoundWallaLeft = SoundLastPlayed();
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8415
if ((gv_cantinaBGSoundWallaRight == null)) {
SoundPlayAtPoint(SoundLink("Emitter_CantinaWallaRight", -1), PlayerGroupAll(), PointFromId(1063), 0.0, 100.0, 0.0);
gv_cantinaBGSoundWallaRight = SoundLastPlayed();
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8421
if ((gv_bridgeBGSoundWalla2 == null)) {
SoundPlay(SoundLink("Ambience_HyperionCantinaAdds", 0), PlayerGroupAll(), 100.0, 0.0);
gv_bridgeBGSoundWalla2 = SoundLastPlayed();
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8448
if ((gv_bridgeBGSoundWalla3 == null)) {
SoundPlay(SoundLink("Ambience_CharDistantBattle", 0), PlayerGroupAll(), 100.0, 0.0);
gv_bridgeBGSoundWalla3 = SoundLastPlayed();
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:12493
Wait(0.1, c_timeGame);
SoundPlaySceneFile(gv_sceneMESound[lv_sceneIndex][lp_subIndex], PlayerGroupAll(), gv_sceneFile[lv_sceneIndex][lp_subIndex], "Cam_Export");
gv_sceneSound = SoundLastPlayed();
lv_movieName = ("TScene" + IntToString(lv_sceneIndex));
if ((lp_sceneID == libCamp_ge_SceneID_SceneTerran06ValerianIntro)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:14585
}
SoundPlay(gv_jukeboxes[lv_jukeboxID].lv_tracks[gv_jukeboxes[lv_jukeboxID].lv_playback.lv_trackCurrent], PlayerGroupAll(), lv_volume, lv_offset);
gv_jukeboxes[lv_jukeboxID].lv_playback.lv_music = SoundLastPlayed();
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerDebugOutput(1, (StringExternal("Param/Value/D7DC7C30") + IntToText(lv_sessionID) + StringExternal("Param/Value/72B22E0C") + IntToText(gv_jukeboxes[lv_jukeboxID].lv_playback.lv_sessionID)), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:3009
TriggerExecute(gt_CameraShakeWeak, true, false);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 1.0, c_soundOffsetEnd);
TriggerExecute(gt_LavaSurgeMusic, true, false);
TriggerQueueEnter();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:3306
if ((libNtve_gf_UnitGroupIsDead(gv_toshReapers) == false)) {
SoundPlay(SoundLink("Reaper_What", 1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:1271
TriggerExecute(gt_ProtossAggroBullies, true, false);
SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:1833
SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:5368
SoundPlay(SoundLink("Doodad_TrainDockingDoorOpen", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
SoundPlay(SoundLink("SetPiece_MarSaraBarDoor_Open", -1), PlayerGroupAll(), 100.0, 0.0);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:9909
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(406), 0.0, -1, 10, true);
SoundPlay(SoundLink("Reaper_D8ChargeAttackImpact", 2), PlayerGroupAll(), 300.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerExecute(gt_CinematicCameraShakeNuke, true, false);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2183), 18.0, -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:10694
Wait(3.0, c_timeGame);
SoundPlay(SoundLink("Reaper_D8ChargeAttackImpact", 2), PlayerGroupAll(), 300.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerExecute(gt_CinematicCameraShakeNuke, true, false);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2241), 10.0, -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:11664
Wait(1.0, c_timeGame);
SoundPlay(SoundLink("Reaper_D8ChargeAttackImpact", 2), PlayerGroupAll(), 300.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TextTagDestroy(lv_pHTextTag);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2297), 10.0, -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:2533
SoundPlayAtPoint(SoundLink("Mutalisk_Attack", 9), PlayerGroupAll(), UnitGetPosition(gv_tHEONEZERATUL), 0.0, 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:3347
TriggerEnable(gt_AirAssaultEncircleGroundAI, true);
SoundPlayAtPoint(SoundLink("Mutalisk_Attack", 9), PlayerGroupAll(), UnitGetPosition(gv_tHEONEZERATUL), 0.0, 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:7600
else {
}
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
Wait(RandomFixed(0.75, 1.5), c_timeReal);
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1583
if ((libCamp_gv__CB_Line_Sound[lv_lineIndex] != null)) {
SoundPlayOnUnit(libCamp_gv__CB_Line_Sound[lv_lineIndex], PlayerGroupSingle(lp_playerIndex), libCamp_gv__CB_Unit[lp_unitIndex], 0.0, 100.0, 0.0);
libCamp_gv__CB_Current_Sound[lp_playerIndex] = SoundLastPlayed();
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:11906
if ((lv_p_SoundLink != null)) {
SoundPlayOnUnit(lv_p_SoundLink, PlayerGroupSingle(lv_p_Player), lv_p_Unit, 0.0, 100.0, 0.0);
lv_sound = SoundLastPlayed();
}
else {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:3711
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(308), 0.0, -1, 10, true);
SoundPlay(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), 100.0, 0.0);
gv_splitterIntroNydusBirthSound = SoundLastPlayed();
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(335)), c_animNameDefault, "Birth 02", c_animFlagFullMatch | c_animFlagNonLooping, 0.0);
CameraShake(gv_pLAYER_01_USER, "Medium", "Earthquake", 0.5, 1.0, 4.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4043
}
gv_cinematicStingerSound = SoundLastPlayed();
SoundPlay(SoundLink("ZEvoMusicStinger", -1), PlayerGroupAll(), 100.0, 0.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZEvoMusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4290
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 1.0, 1.0, 3.0);
SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
gv_hunterIntroLarvaRisingSound = SoundLastPlayed();
WaterSetState("Template 1|Alternate Setting 1", 6.0, c_wtcLinear);
GameSetLighting("TTosh01Warning", 6.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4297
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 1.0, 1.5, 4.0);
SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
gv_hunterIntroLarvaRisingSound = SoundLastPlayed();
WaterSetState("Template 1|Alternate Setting 2", 4.0, c_wtcLinear);
GameSetLighting("TTosh01Eruption", 4.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4537
SoundPlay(SoundLink("ZEvoMusicStinger", -1), PlayerGroupAll(), 100.0, 0.0);
gv_cinematicStingerSound = SoundLastPlayed();
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZEvoMusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:4832
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
SoundPlay(SoundLink("Event_HydraliskEvo_OverlordFlyBy", -1), PlayerGroupAll(), 100.0, 0.0);
gv_victoryOverlordFlybySound = SoundLastPlayed();
libSwaC_gf_SetAllSoundChannelVolumesCampaign(0);
libSwaC_gf_SendTransmissionCampaign(null, "zEvoMission_Hydralisk|Line00023", c_transmissionDurationAdd, 0.0, false, 1, 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:4854
libNtve_gf_AttachModelToUnit(UnitFromId(102), "ZagaraEggCollection", "Center");
SoundPlay(SoundLink("Niadra_Collect_Cast", -1), PlayerGroupAll(), 100.0, 0.0);
gv_essenceCollectStartSound = SoundLastPlayed();
SoundPlay(SoundLink("Niadra_Collect_Loop", -1), PlayerGroupAll(), 100.0, 0.0);
gv_essenceCollectLoopSound = SoundLastPlayed();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:4856
gv_essenceCollectStartSound = SoundLastPlayed();
SoundPlay(SoundLink("Niadra_Collect_Loop", -1), PlayerGroupAll(), 100.0, 0.0);
gv_essenceCollectLoopSound = SoundLastPlayed();
Wait(1.5, c_timeGame);
TransmissionWait(TransmissionLastSent(), 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:3863
}
SoundPlay(SoundLink("Muta_Evo1_PipeEnter", -1), PlayerGroupAll(), 100.0, 0.0);
gv_mutaTransitionPipeSound = SoundLastPlayed();
while (!((UnitGroupCount(gv_mutaliskGroup, c_unitCountAlive) == 0))) {
Wait(0.25, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:2925
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(5), 3.0, -1, 10, true);
SoundPlay(SoundLink("BlueFuse_RoachEvo", -1), PlayerGroupAll(), 100.0, 0.0);
gv_blueFuseSound = SoundLastPlayed();
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(11), "XelNagaHullReactorConduit", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
Wait(0.2, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:3230
TriggerStop(gt_IntroVileRoaches);
SoundPlay(SoundLink("FX_RoachEvo_PoolShrinkage", -1), PlayerGroupAll(), 100.0, 0.0);
gv_poolShinkageSound = SoundLastPlayed();
WaterSetState("PortZion|Alternate Setting", 10.0, c_wtcLinear);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(153), 10.0, -1, 10.0, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:3502
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_EvoSwarmHost1_Quad", c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundPlay(SoundLink("Evolution_SwarmHostPart1_Amb_Loop", -1), PlayerGroupAll(), 100.0, 0.0);
gv_introCarrionSound = SoundLastPlayed();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "InvisibleTargetDummy", 0, 0, PointFromId(609));
gv_carrionDecayEmitter = UnitLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2088
CameraPan(gv_pLAYER_01_USER, RegionGetCenter(RegionFromId(24)), 2.0, -1, 10.0, true);
Wait(2.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
UnitGroupLoopBegin(gv_torrasques);
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3758
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_baseDoor), c_animNameDefault, "Stand A Start", 0, c_animTimeDefault);
SoundPlay(SoundLink("Uni_DeathThudLarge", -1), PlayerGroupAll(), 100.0, 0.0);
gv_uniDeathThudLargeSound = SoundLastPlayed();
CameraShake(1, "Medium", "Earthquake", 0.25, 0.25, 1.0);
Wait(1.5, c_timeReal);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3762
Wait(1.5, c_timeReal);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_baseDoor), c_animNameDefault, "Stand B Start", 0, c_animTimeDefault);
SoundStop(SoundLastPlayed(), false);
SoundPlay(SoundLink("Uni_DeathThudLarge", -1), PlayerGroupAll(), 100.0, 0.0);
gv_uniDeathThudLargeSound = SoundLastPlayed();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3764
SoundStop(SoundLastPlayed(), false);
SoundPlay(SoundLink("Uni_DeathThudLarge", -1), PlayerGroupAll(), 100.0, 0.0);
gv_uniDeathThudLargeSound = SoundLastPlayed();
CameraShake(1, "Medium", "Earthquake", 0.25, 0.25, 1.0);
Wait(1.5, c_timeReal);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3768
Wait(1.5, c_timeReal);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_baseDoor), c_animNameDefault, "Stand C Start", 0, c_animTimeDefault);
SoundStop(SoundLastPlayed(), false);
SoundPlay(SoundLink("Uni_DeathThudLarge", -1), PlayerGroupAll(), 100.0, 0.0);
gv_uniDeathThudLargeSound = SoundLastPlayed();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3770
SoundStop(SoundLastPlayed(), false);
SoundPlay(SoundLink("Uni_DeathThudLarge", -1), PlayerGroupAll(), 100.0, 0.0);
gv_uniDeathThudLargeSound = SoundLastPlayed();
CameraShake(1, "Medium", "Earthquake", 0.25, 0.25, 1.0);
gf_CreateGasCloud(PointFromId(33));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3777
CameraShake(gv_pLAYER_01_USER, "Medium", "Earthquake", 0.5, 0.5, 2.5);
SoundPlay(SoundLink("Uni_DeathThudLarge", -1), PlayerGroupAll(), 100.0, 0.0);
gv_uniDeathThudLargeSound = SoundLastPlayed();
SoundPlay(SoundLink("Event_UltraliskEvo_DoorExplodes", -1), PlayerGroupAll(), 100.0, 0.0);
gv_doorExplodeSound = SoundLastPlayed();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3779
gv_uniDeathThudLargeSound = SoundLastPlayed();
SoundPlay(SoundLink("Event_UltraliskEvo_DoorExplodes", -1), PlayerGroupAll(), 100.0, 0.0);
gv_doorExplodeSound = SoundLastPlayed();
SoundPlay(SoundLink("Event_UltraliskEvo_UltraliskRoar", -1), PlayerGroupAll(), 100.0, 0.0);
gv_ultraliskRoarSound = SoundLastPlayed();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3781
gv_doorExplodeSound = SoundLastPlayed();
SoundPlay(SoundLink("Event_UltraliskEvo_UltraliskRoar", -1), PlayerGroupAll(), 100.0, 0.0);
gv_ultraliskRoarSound = SoundLastPlayed();
UnitKill(gv_baseDoor);
libNtve_gf_CreateUnitsWithDefaultFacing(2, "HotSNoxious", 0, gv_pLAYER_01_USER, PointFromId(33));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:2530
UnitIssueOrder(gv_karak4, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
SoundPlay(SoundLink("Evolution_ZerglingPart1_CSOpen_Karak_v_Lyote", -1), PlayerGroupAll(), 100.0, 0.0);
gv_introSound = SoundLastPlayed();
CinematicFade(true, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
libSwaC_gf_SendTransmissionCampaign(null, "zEvoBriefing_Zergling|Line00001", c_transmissionDurationAdd, 0.0, false, 1, 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5232
TriggerExecute(gt_IntroMusic, true, false);
SoundPlay(SoundLink("Char01_CS_Open_Part1", -1), PlayerGroupAll(), 100.0, 0.0);
gv_introOneShot = SoundLastPlayed();
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_introCinematicCompleted = false;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5241
TriggerExecute(gt_IntroZagaraEggCapture, true, false);
SoundPlay(SoundLink("Char01_CS_Open_Part2", -1), PlayerGroupAll(), 100.0, 0.0);
gv_introOneShot = SoundLastPlayed();
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1618), 0.0, -1, 10.0, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1619), (SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Char01|Line00023", true), c_soundIndexAny)) - 1), -1, 10.0, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5419
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_zagara), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
SoundPlay(SoundLink("Char01_CS_Open_Part3", -1), PlayerGroupAll(), 100.0, 0.0);
gv_introOneShot = SoundLastPlayed();
Wait(6.0, c_timeGame);
libNtve_gf_SendActorMessageToUnit(gv_zagara, "Signal CollectStop");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:4557
TriggerExecute(gt_IntroMusic2, true, false);
SoundPlay(SoundLink("Event_Char02_FlashbackLoop", -1), PlayerGroupAll(), 100.0, 0.0);
gv_introFlashbackSound = SoundLastPlayed();
CinematicFade(true, 2.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_IntroExplosions, true, false);