# Look At Type
Base type —
string
Name | Identifier | Code |
---|---|---|
Turret Left | “Turret_Left” | — |
Turret Right | “Turret_Right” | — |
Fast Standing | “FastStanding” | — |
Fast Standing Subtle | “FastStandingSubtle” | — |
Fast Head Only | “FastHeadOnly” | — |
Fast Head Only Subtle | “FastHeadOnlySubtle” | — |
Med Standing | “MedStanding” | — |
Med Standing Subtle | “MedStandingSubtle” | — |
Med Head Only | “MedHeadOnly” | — |
Med Head Only Subtle | “MedHeadOnlySubtle” | — |
Slow Standing | “SlowStanding” | — |
Slow Standing Subtle | “SlowStandingSubtle” | — |
Slow Head Only | “SlowHeadOnly” | — |
Slow Head Only Subtle | “SlowHeadOnlySubtle” | — |
VerySlow Standing | “VerySlowStanding” | — |
VerySlow Standing Subtle | “VerySlowStandingSubtle” | — |
VerySlow Head Only | “VerySlowHeadOnly” | — |
VerySlow Head Only Subtle | “VerySlowHeadOnlySubtle” | — |
Instant Standing | “InstantStanding” | — |
Instant Standing Subtle | “InstantStandingSubtle” | — |
Instant Head Only | “InstantHeadOnly” | — |
Instant Head Only Subtle | “InstantHeadOnlySubtle” | — |
Instant Eyes Only | “InstantEyesOnly” | — |
# Related
Category: Actor / Support
- [P] — No Actor
- [P] — No Actor Scope
- [P] — No Doodad
- [P] — Actor Intersect Type
- [P] — Actor Request Actor
- [P] — Actor Request Scope
- [P] — Anim Bracket Start Flags
- [P] — Anim Transition Flags
- [P] — Attach Points
- [P] — Host References
- [P] — Look At Group
- [P] — Look At Type
- [P] — Physics State
- [P] — Ref Space
- [P] — Texture Slot Component
- [P] — Time Variant
- [P] — Transition Type
- [P] — Video Texture Play Flags
# Examples
— None found —