# Anim Bracket Start Flags
Base type —
int
Name | Identifier | Code |
---|---|---|
Closing Full | c_animBracketStartFlagClosingFull | (1 << 0) |
Content Non Looping | c_animBracketStartFlagContentNonLooping | (1 << 1) |
Content Play Once | c_animBracketStartFlagContentPlayOnce | (1 << 3) |
Opening Play Forever | c_animBracketStartFlagOpeningPlayForever | (1 << 4) |
Instant | c_animBracketStartFlagInstant | (1 << 5) |
Full Match | c_animBracketStartFlagFullMatch | (1 << 6) |
No Mismatch Query Props | c_animBracketStartFlagNoMismatchQueryProps | (1 << 7) |
Don’t Reset On Unhide | c_animBracketStartFlagDontResetOnUnhide | (1 << 8) |
# Related
Category: Actor / Support
- [P] — No Actor
- [P] — No Actor Scope
- [P] — No Doodad
- [P] — Actor Intersect Type
- [P] — Actor Request Actor
- [P] — Actor Request Scope
- [P] — Anim Bracket Start Flags
- [P] — Anim Transition Flags
- [P] — Attach Points
- [P] — Host References
- [P] — Look At Group
- [P] — Look At Type
- [P] — Physics State
- [P] — Ref Space
- [P] — Texture Slot Component
- [P] — Time Variant
- [P] — Transition Type
- [P] — Video Texture Play Flags
# Examples
— None found —