# Set Selected Mercenary

Grammar — Set mercenaryId as the selected mercenary for players|Player Group
FlagsNative | Action

Selects the specified mercenary for the specified player.

# Arguments

  • playergroup — Players
  • int [ preset::Mercenary ] — MercenaryId

Returns — void

native void MercenarySetSelected(
	playergroup inPlayerGroup,
	int inMercenaryId,
);

Category: Story / Mercenary Panel

# Examples

— None found —