# Game Get Test Config Type
Grammar — Game get test config type
Flags —Native
|Function
Returns the game test config type. This will only be non-zero if it is requested via the command line and the game is examinable.
Returns — int
native int GameTestConfigType();
# Related
Category: Game / Game Settings
- [F] —
void
— Map Initialization — ( TriggerAddEventMapInit ) - [F] —
void
— Save Game Started — ( TriggerAddEventSaveGame ) - [F] —
void
— Save Game Finished — ( TriggerAddEventSaveGameDone ) - [F] —
void
— Load Game Finished — ( TriggerAddEventLoadGameDone ) - [F] —
void
— Set Game Speed — ( GameSetSpeedValue ) - [F] —
void
— Game Set Quit On Quit Button — ( GameSetQuitOnQuitButton ) - [F] —
void
— Set Global Time Scale — ( GameSetGlobalTimeScale ) - [F] —
void
— Pause Mission Time — ( GameSetMissionTimePaused ) - [F] —
bool
— Mission Time Paused — ( GameIsMissionTimePaused ) - [F] —
fixed
— Mission Time — ( GameGetMissionTime ) - [F] —
void
— Set Minimum Game Speed — ( GameSetSpeedValueMinimum ) - [F] —
void
— Lock Game Speed — ( GameSetSpeedLocked ) - [F] —
fixed
— Game Speed Factor — ( GameGetSpeed ) - [F] —
int
[ preset::GameSpeed ] — Game Speed — ( GameGetSpeedValue ) - [F] —
fixed
— Global Time Scale — ( GameGetGlobalTimeScale ) - [F] —
int
[ preset::GameSpeed ] — Game Speed Minimum — ( GameGetSpeedValueMinimum ) - [F] —
bool
— Game Speed Is Locked — ( GameIsSpeedLocked ) - [F] —
string
[ attributevalue ] — Attribute Game Value — ( GameAttributeGameValue ) - [F] —
string
[ attributevalue ] — Attribute Player Value — ( GameAttributePlayerValue ) - [F] —
playergroup
— Players On Team — ( GameAttributePlayersForTeam ) - [F] —
void
— Turn Fixed Random Seed On/Off — ( GameSetSeedLocked ) - [F] —
bool
— Random Seed Is Locked — ( GameIsSeedLocked ) - [F] —
void
— Set Random Seed — ( GameSetSeed ) - [F] —
void
— Create Saved Game — ( GameSaveCreate ) - [F] —
void
— Set Game Pausing Allowed — ( GameSetPauseable ) - [F] —
void
— Set Tradeshow Game Time Remaining — ( GameSetAbsoluteTimeRemaining ) - [F] —
void
— Pause Tradeshow Game Time Remaining — ( GameSetAbsoluteTimeRemainingPaused ) - [F] —
fixed
— Tradeshow Game Time Remaining — ( GameGetAbsoluteTimeRemaining ) - [F] —
bool
— Tradeshow Game Time Remaining Is Paused — ( GameGetAbsoluteTimeRemainingPaused ) - [F] —
text
— Map Name — ( GameMapName ) - [F] —
string
— Map Path — ( GameMapPath ) - [F] —
text
— Map Description — ( GameMapDescription ) - [F] —
bool
— Map Is Blizzard — ( GameMapIsBlizzard ) - [F] —
string
[ gamelink::Terrain ] — Map Texture Set — ( GameTerrainSet ) - [F] —
bool
— Game Is Test — ( GameIsTestMap ) - [F] —
bool
— Game Is Examinable — ( GameIsExaminable ) - [F] —
int
— Game Get Test Config Type — ( GameTestConfigType ) - [F] —
bool
— Game Is Online — ( GameIsOnline ) - [F] —
bool
— Game Is Debug Option Set — ( GameIsDebugOptionSet ) - [F] —
bool
— Game Is Matchmade — ( GameIsMatchmade ) - [F] —
bool
— Game Is Competitive — ( GameIsCompetitive ) - [F] —
bool
— Game Is Practice — ( GameIsPractice ) - [F] —
bool
— Game Is Cooperative — ( GameIsCooperative ) - [F] —
bool
— Game Allows Duplicate Heroes — ( GameAreHeroDuplicatesAllowed )
# Examples
# campaigns/voidstory.sc2campaign
// L6627
GameTestConfigType()
# mods/heroes.stormmod
// L673
GameTestConfigType()
// L5712
GameTestConfigType()
// L3410
GameTestConfigType()
// L10152
GameTestConfigType()
// L673
GameTestConfigType()
// L5712
GameTestConfigType()
// L3410
GameTestConfigType()
// L10152
GameTestConfigType()
# mods/heroesbrawlmods/arenamodemods/arenamode.stormmod
// L118
GameTestConfigType()
// L118
GameTestConfigType()
// L118
GameTestConfigType()
// L118
GameTestConfigType()
// L122
GameTestConfigType()
// L411
GameTestConfigType()
// L411
GameTestConfigType()
// L411
GameTestConfigType()
// L411
GameTestConfigType()
// L529
GameTestConfigType()
# mods/heroesbrawlmods/arenamodemods/attackdefend.stormmod
// L110
GameTestConfigType()
// L110
GameTestConfigType()
// L110
GameTestConfigType()
// L110
GameTestConfigType()
// L198
GameTestConfigType()
// L198
GameTestConfigType()
// L198
GameTestConfigType()
# mods/heroesbrawlmods/heroselectionmods/ingameheroselection.stormmod
// L1569
GameTestConfigType()
// L1569
GameTestConfigType()
// L1569
GameTestConfigType()
// L1569
GameTestConfigType()
# mods/heroesdata.stormmod
// L4826
GameTestConfigType()
// L4830
GameTestConfigType()
// L4834
GameTestConfigType()
// L4838
GameTestConfigType()
// L4860
GameTestConfigType()
// L4860
GameTestConfigType()
// L4860
GameTestConfigType()
# mods/heroesdata.stormmod
// L2198
GameTestConfigType()
# mods/heroesdata.stormmod
— StartingExperienceLib.galaxy
// L1938
GameTestConfigType()
// L1938
GameTestConfigType()
// L1938
GameTestConfigType()
// L2016
GameTestConfigType()
# mods/heroesdata.stormmod
// L2011
GameTestConfigType()
# mods/missionpacks/campaigncommon.sc2mod
// L43
GameTestConfigType()
# mods/missionpacks/novacampaign.sc2mod
// L2299
GameTestConfigType()
# mods/voidprologue.sc2mod
// L5914
GameTestConfigType()