# Pause Mission Time

Grammarpaused mission time
FlagsNative | Action

Pauses or unpauses Mission Time

# Arguments

Returns — void

native void GameSetMissionTimePaused(bool inPaused);

Category: Game / Game Settings

# Examples

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L1095
GameSetMissionTimePaused(true)
// L1095
GameSetMissionTimePaused(true)

# campaigns/voidstory.sc2campaign

VoidCampaignLib.galaxy

// L8250
GameSetMissionTimePaused(lp_pauseUnpause)

# mods/core.sc2mod

NativeLib.galaxy

// L2150
GameSetMissionTimePaused(true)
// L2165
GameSetMissionTimePaused(false)
// L1834
GameSetMissionTimePaused(true)
// L1849
GameSetMissionTimePaused(false)

# mods/heroes.stormmod

MapScript.galaxy

// L9567
GameSetMissionTimePaused(false)
// L9567
GameSetMissionTimePaused(false)

# mods/missionpacks/campaigncommon.sc2mod

LibComC.galaxy

// L4320
GameSetMissionTimePaused(lp_pauseUnpause)

# mods/starcoop/starcoop.sc2mod

LibCOOC.galaxy

// L4617
GameSetMissionTimePaused(true)
// L4649
GameSetMissionTimePaused(false)
// L4680
GameSetMissionTimePaused(true)
// L4748
GameSetMissionTimePaused(false)
// L5339
GameSetMissionTimePaused(lp_pauseUnpause)

# mods/warcoop/warcoopdata.sc2mod

WarCoopData.galaxy

// L289
GameSetMissionTimePaused(lp_pauseUnpause)