# Set Dialog Item Integer Value
Grammar — Set dialogItem property to value for players
Flags —Native
|Action
|Internal
# Arguments
int
[ control ] — Dialog Itemint
[ preset::ControlProperty ] — Propertyplayergroup
— Playersint
— Value
Returns — void
native void DialogControlSetPropertyAsInt(
int control,
int property,
playergroup players,
int value,
);
# Related
Category: Dialog / Dialog Item Values / Internal
- [F] —
text
— Dialog Item Text Value — ( DialogControlGetPropertyAsText ) - [F] —
string
— Dialog Item String Value — ( DialogControlGetPropertyAsString ) - [F] —
int
— Dialog Item Integer Value — ( DialogControlGetPropertyAsInt ) - [F] —
fixed
— Dialog Item Real Value — ( DialogControlGetPropertyAsFixed ) - [F] —
bool
— Dialog Item Boolean Value — ( DialogControlGetPropertyAsBool ) - [F] —
color
— Dialog Item Color Value — ( DialogControlGetPropertyAsColor ) - [F] —
int
[ control ] — Dialog Item Control Value — ( DialogControlGetPropertyAsControl ) - [F] —
unit
— Dialog Item Unit Value — ( DialogControlGetPropertyAsUnit ) - [F] —
unitgroup
— Dialog Item Unit Group Value — ( DialogControlGetPropertyAsUnitGroup ) - [F] —
void
— Set Dialog Item Text Value — ( DialogControlSetPropertyAsText ) - [F] —
void
— Set Dialog Item String Value — ( DialogControlSetPropertyAsString ) - [F] —
void
— Set Dialog Item Integer Value — ( DialogControlSetPropertyAsInt ) - [F] —
void
— Set Dialog Item Real Value — ( DialogControlSetPropertyAsFixed ) - [F] —
void
— Set Dialog Item Boolean Value — ( DialogControlSetPropertyAsBool ) - [F] —
void
— Set Dialog Item Color Value — ( DialogControlSetPropertyAsColor ) - [F] —
void
— Set Dialog Item Control Value — ( DialogControlSetPropertyAsControl ) - [F] —
void
— Set Dialog Item Unit Value — ( DialogControlSetPropertyAsUnit ) - [F] —
void
— Set Dialog Item Unit Group Value — ( DialogControlSetPropertyAsUnitGroup )
# Examples
# mods/core.sc2mod
// L2686
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyRotation, lp_players, (lp_rotation))
// L2823
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyImageType, lp_players, (lp_imageType))
// L2829
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyBlendMode, lp_players, (lp_blendMode))
// L2871
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyRenderPriority, lp_players, lp_renderPriority)
// L3009
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyRenderType, lp_players, (lp_renderType))
// L3021
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyTeamColorIndex, lp_players, lp_index)
// L3051
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyHotkey, lp_players, lp_hotkey)
// L3057
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyAllowedButtons, lp_players, lp_allowedButtons)
// L3069
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyAnimIndex, lp_players, lp_index)
// L3105
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyPlayerId, lp_players, lp_playerId)
// L2139
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyRotation, lp_players, (lp_rotation))
// L2276
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyImageType, lp_players, (lp_imageType))
// L2282
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyBlendMode, lp_players, (lp_blendMode))
// L2325
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyRenderPriority, lp_players, lp_renderPriority)
// L2463
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyRenderType, lp_players, (lp_renderType))
// L2475
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyTeamColorIndex, lp_players, lp_index)
// L2505
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyHotkey, lp_players, lp_hotkey)
// L2511
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyAllowedButtons, lp_players, lp_allowedButtons)
// L2523
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyAnimIndex, lp_players, lp_index)
// L2559
DialogControlSetPropertyAsInt(lp_dialogItem, c_triggerControlPropertyPlayerId, lp_players, lp_playerId)