# Dialog Item String Value
Grammar — String value of property of dialogItem for player
Flags —Native
|Function
|Internal
# Arguments
int
[ control ] — Dialog Itemint
[ preset::ControlProperty ] — Propertyint
— Player
Returns — string
native string DialogControlGetPropertyAsString(
int control,
int property,
int player,
);
# Related
Category: Dialog / Dialog Item Values / Internal
- [F] —
text
— Dialog Item Text Value — ( DialogControlGetPropertyAsText ) - [F] —
string
— Dialog Item String Value — ( DialogControlGetPropertyAsString ) - [F] —
int
— Dialog Item Integer Value — ( DialogControlGetPropertyAsInt ) - [F] —
fixed
— Dialog Item Real Value — ( DialogControlGetPropertyAsFixed ) - [F] —
bool
— Dialog Item Boolean Value — ( DialogControlGetPropertyAsBool ) - [F] —
color
— Dialog Item Color Value — ( DialogControlGetPropertyAsColor ) - [F] —
int
[ control ] — Dialog Item Control Value — ( DialogControlGetPropertyAsControl ) - [F] —
unit
— Dialog Item Unit Value — ( DialogControlGetPropertyAsUnit ) - [F] —
unitgroup
— Dialog Item Unit Group Value — ( DialogControlGetPropertyAsUnitGroup ) - [F] —
void
— Set Dialog Item Text Value — ( DialogControlSetPropertyAsText ) - [F] —
void
— Set Dialog Item String Value — ( DialogControlSetPropertyAsString ) - [F] —
void
— Set Dialog Item Integer Value — ( DialogControlSetPropertyAsInt ) - [F] —
void
— Set Dialog Item Real Value — ( DialogControlSetPropertyAsFixed ) - [F] —
void
— Set Dialog Item Boolean Value — ( DialogControlSetPropertyAsBool ) - [F] —
void
— Set Dialog Item Color Value — ( DialogControlSetPropertyAsColor ) - [F] —
void
— Set Dialog Item Control Value — ( DialogControlSetPropertyAsControl ) - [F] —
void
— Set Dialog Item Unit Value — ( DialogControlSetPropertyAsUnit ) - [F] —
void
— Set Dialog Item Unit Group Value — ( DialogControlSetPropertyAsUnitGroup )
# Examples
# mods/core.sc2mod
// L2757
DialogControlGetPropertyAsString(lp_dialogItem, c_triggerControlPropertyEditText, lp_player)
// L2799
DialogControlGetPropertyAsString(lp_dialogItem, c_triggerControlPropertyStyle, lp_player)
// L2841
DialogControlGetPropertyAsString(lp_dialogItem, c_triggerControlPropertyImage, lp_player)
// L2210
DialogControlGetPropertyAsString(lp_dialogItem, c_triggerControlPropertyEditText, lp_player)
// L2252
DialogControlGetPropertyAsString(lp_dialogItem, c_triggerControlPropertyStyle, lp_player)
// L2294
DialogControlGetPropertyAsString(lp_dialogItem, c_triggerControlPropertyImage, lp_player)