sc2-gamedata
Public Attributes | List of all members
SWaterStateDesc Struct Reference

#include <Water.h>

Collaboration diagram for SWaterStateDesc:
Collaboration graph
[legend]

Public Attributes

CString32 Name
 Name. More...
 
real32 Height
 Height. More...
 
C4Vector Color
 Color. More...
 
real32 ColorFallOff
 Color Fall Off. More...
 
real32 CausticsFallOff
 Caustics Fall Off. More...
 
real32 Specularity
 Specularity. More...
 
real32 SpecularScaler
 Specular Scale. More...
 
C4Vector UvRate
 UV Rate. More...
 
real32 UvRotate
 UV Rotate. More...
 
real32 MeshRoughness
 Mesh Roughness. More...
 
real32 TextureRoughness
 Texture Roughness. More...
 
real32 ReflectionDistortion
 Reflection Distortion. More...
 
real32 RefractionDistortion
 Refraction Distortion. More...
 
real32 ShadowDistortion
 Shadow Distortion. More...
 
real32 MinReflection
 Minimum Reflection. More...
 
real32 ReflectivityPower
 Reflectivity Power. More...
 

Detailed Description

Remarks
Struct

Member Data Documentation

◆ CausticsFallOff

real32 SWaterStateDesc::CausticsFallOff

Caustics Fall Off.

◆ Color

C4Vector SWaterStateDesc::Color

Color.

Color of the water

◆ ColorFallOff

real32 SWaterStateDesc::ColorFallOff

Color Fall Off.

Color fade for the water depending on its depth

◆ Height

real32 SWaterStateDesc::Height

Height.

◆ MeshRoughness

real32 SWaterStateDesc::MeshRoughness

Mesh Roughness.

Roughness of the water's surface

◆ MinReflection

real32 SWaterStateDesc::MinReflection

Minimum Reflection.

Minimum amount of reflection on the water's surface

◆ Name

CString32 SWaterStateDesc::Name

Name.

◆ ReflectionDistortion

real32 SWaterStateDesc::ReflectionDistortion

Reflection Distortion.

◆ ReflectivityPower

real32 SWaterStateDesc::ReflectivityPower

Reflectivity Power.

Power or glow of the reflection off the water

◆ RefractionDistortion

real32 SWaterStateDesc::RefractionDistortion

Refraction Distortion.

Distortion of the ground texture below the water

◆ ShadowDistortion

real32 SWaterStateDesc::ShadowDistortion

Shadow Distortion.

◆ Specularity

real32 SWaterStateDesc::Specularity

Specularity.

◆ SpecularScaler

real32 SWaterStateDesc::SpecularScaler

Specular Scale.

Specular multiplier

◆ TextureRoughness

real32 SWaterStateDesc::TextureRoughness

Texture Roughness.

Roughness filter applied to the texture

◆ UvRate

C4Vector SWaterStateDesc::UvRate

UV Rate.

Flow rate for the water

◆ UvRotate

real32 SWaterStateDesc::UvRotate

UV Rotate.


The documentation for this struct was generated from the following file: