sc2-gamedata
Public Attributes | List of all members
SCreepSettings Struct Reference

#include <Terrain.h>

Collaboration diagram for SCreepSettings:
Collaboration graph
[legend]

Public Attributes

real32 CreepOpaqueAlphaThreshold
 Opaque Threshold. More...
 
real32 CreepTranslucentMinThreshold
 Translucent Threshold Minimum. More...
 
real32 CreepTranslucentMaxThreshold
 Translucent Threshold Maximum. More...
 
real32 CreepNoiseSpeed
 Noise Speed. More...
 
real32 CreepNoiseTiling
 Noise Tiling. More...
 
real32 CreepHeightMapStrength
 Height Map Strength. More...
 
real32 CreepNoiseStrength
 Noise Strength. More...
 
C2Vector CreepBaseTextureTileValue
 Texture Tiling. More...
 
C2Vector CreepBaseNormalMapTileValue
 Normal Map Tiling. More...
 
C2Vector CreepEdgeNormalMapTileValue
 Normal Map Edge Tiling. More...
 
real32 CreepEdgeNormalMapMinRampThreshold
 Normal Map Edge Ramp Threshold. More...
 
C3Vector CreepTranslucentPassTint
 Translucent Tint. More...
 
C3Vector CreepTranslucentPassEmissiveFactor
 Translucent Emissive Factor. More...
 
C3Vector CreepDiffuseColorTint
 Creep Diffuse Color Tint. More...
 
real32 CreepTextureRotation
 Texture Rotation. More...
 
real32 CreepGroundNormalBlend
 Creep Ground Normal Blend. More...
 

Detailed Description

Remarks
Struct

Member Data Documentation

◆ CreepBaseNormalMapTileValue

C2Vector SCreepSettings::CreepBaseNormalMapTileValue

Normal Map Tiling.

◆ CreepBaseTextureTileValue

C2Vector SCreepSettings::CreepBaseTextureTileValue

Texture Tiling.

◆ CreepDiffuseColorTint

C3Vector SCreepSettings::CreepDiffuseColorTint

Creep Diffuse Color Tint.

◆ CreepEdgeNormalMapMinRampThreshold

real32 SCreepSettings::CreepEdgeNormalMapMinRampThreshold

Normal Map Edge Ramp Threshold.

Remarks
minValue: 0.0
maxValue: 0.0

◆ CreepEdgeNormalMapTileValue

C2Vector SCreepSettings::CreepEdgeNormalMapTileValue

Normal Map Edge Tiling.

◆ CreepGroundNormalBlend

real32 SCreepSettings::CreepGroundNormalBlend

Creep Ground Normal Blend.

◆ CreepHeightMapStrength

real32 SCreepSettings::CreepHeightMapStrength

Height Map Strength.

◆ CreepNoiseSpeed

real32 SCreepSettings::CreepNoiseSpeed

Noise Speed.

◆ CreepNoiseStrength

real32 SCreepSettings::CreepNoiseStrength

Noise Strength.

◆ CreepNoiseTiling

real32 SCreepSettings::CreepNoiseTiling

Noise Tiling.

◆ CreepOpaqueAlphaThreshold

real32 SCreepSettings::CreepOpaqueAlphaThreshold

Opaque Threshold.

◆ CreepTextureRotation

real32 SCreepSettings::CreepTextureRotation

Texture Rotation.

◆ CreepTranslucentMaxThreshold

real32 SCreepSettings::CreepTranslucentMaxThreshold

Translucent Threshold Maximum.

◆ CreepTranslucentMinThreshold

real32 SCreepSettings::CreepTranslucentMinThreshold

Translucent Threshold Minimum.

◆ CreepTranslucentPassEmissiveFactor

C3Vector SCreepSettings::CreepTranslucentPassEmissiveFactor

Translucent Emissive Factor.

◆ CreepTranslucentPassTint

C3Vector SCreepSettings::CreepTranslucentPassTint

Translucent Tint.


The documentation for this struct was generated from the following file: