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SActorMsgTextureSelectByMatch Struct Reference

#include <ActorSupport.h>

Collaboration diagram for SActorMsgTextureSelectByMatch:
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Public Attributes

CTextureSlot Source
 Source. More...
 

Detailed Description

Remarks
Unknown

Member Data Documentation

◆ Source

CTextureSlot SActorMsgTextureSelectByMatch::Source

Source.

Matches Diffuse, Emissive, Specular texture names from a source to target (Example: Goliath)


The documentation for this struct was generated from the following file: