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sc2-gamedata
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#include <ActorSupport.h>

Public Attributes | |
| CTextureSlot | Source |
| Source. More... | |
| CTextureSlot SActorMsgTextureSelectByMatch::Source |
Source.
Matches Diffuse, Emissive, Specular texture names from a source to target (Example: Goliath)
1.8.14