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sc2-gamedata
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#include <ActorSupport.h>
Public Attributes | |
| flag | State |
| State. More... | |
| flag | Fade |
| Fade. More... | |
| flag SActorMsgSoundSetPaused::Fade |
Fade.
When enabled, the sound fades to a paused state.
| flag SActorMsgSoundSetPaused::State |
State.
When enabled, the sound is paused.
1.8.14