sc2-gamedata
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#include <ActorSupport.h>
Public Attributes | |
flag | State |
State. More... | |
flag | Fade |
Fade. More... | |
flag SActorMsgSoundSetPaused::Fade |
Fade.
When enabled, the sound fades to a paused state.
flag SActorMsgSoundSetPaused::State |
State.
When enabled, the sound is paused.