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SActorMsgSoundSetPaused Struct Reference

#include <ActorSupport.h>

Public Attributes

flag State
 State. More...
 
flag Fade
 Fade. More...
 

Detailed Description

Remarks
Unknown

Member Data Documentation

◆ Fade

flag SActorMsgSoundSetPaused::Fade

Fade.

When enabled, the sound fades to a paused state.

◆ State

flag SActorMsgSoundSetPaused::State

State.

When enabled, the sound is paused.


The documentation for this struct was generated from the following file: