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SActorMsgAnimBlendTimeApply Struct Reference

#include <ActorSupport.h>

Public Attributes

real32 BlendTime
 Blend Time. More...
 

Detailed Description

Remarks
Unknown

Member Data Documentation

◆ BlendTime

real32 SActorMsgAnimBlendTimeApply::BlendTime

Blend Time.

Blend time for the animation, when changing from one animation to another

Remarks
minValue: -1
maxValue: -1

The documentation for this struct was generated from the following file: