sc2-gamedata
|
#include <UnderlyingTypes.h>
Public Types | |
typedef uint32 | TAIBuild |
typedef uint32 | TDifficulty |
typedef uint32 | THandicap |
Static Public Attributes | |
static const int | c_maxAIBuilds = 1000 |
typedef uint32 NNet::Game::TAIBuild |
typedef uint32 NNet::Game::TDifficulty |
typedef uint32 NNet::Game::THandicap |
|
static |