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sc2-gamedata
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#include <UnderlyingTypes.h>
Public Types | |
| typedef uint32 | TAIBuild |
| typedef uint32 | TDifficulty |
| typedef uint32 | THandicap |
Static Public Attributes | |
| static const int | c_maxAIBuilds = 1000 |
| typedef uint32 NNet::Game::TAIBuild |
| typedef uint32 NNet::Game::TDifficulty |
| typedef uint32 NNet::Game::THandicap |
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static |
1.8.14