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sc2-gamedata
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Iterate Transport. More...
#include <Effect.h>


Public Attributes | |
| SEffectWhichUnit | WhichUnit |
| Unit. More... | |
| CTargetFilters | SearchFilters |
| Search Filters. More... | |
| uint32 | MaxCount |
| Maximum Count. More... | |
| CEffectLink | Effect |
| Effect. More... | |
| flag8 | CheckOuter |
| Check Outer. More... | |
Iterate Transport.
| flag8 CEffectEnumTransport::CheckOuter |
Check Outer.
Requests that the search be performed against whatever unit contains the “Which Unit”. This is useful if you have an effect attached to the Marine in a bunker but you want to find other units in the same bunker and you can’t easily get access to the bunker itself (which is marine’s container or outer unit).
| CEffectLink CEffectEnumTransport::Effect |
Effect.
Specifies an effect to execute on all units in the transport that match the requested Search Filters.
| uint32 CEffectEnumTransport::MaxCount |
Maximum Count.
Specifies the maximum number of units to apply the effect to. If this value is 0 then the effect will apply to all units in the transport that pass the Search Filters.
| CTargetFilters CEffectEnumTransport::SearchFilters |
Search Filters.
Specifies a set of requirements and exclusions to apply against each unit in a transport. Only units that pass the filters will have effects applied to them.
| SEffectWhichUnit CEffectEnumTransport::WhichUnit |
Unit.
Specifies the transport or passenger to search. If you specify a passenger, make sure that the Check Outer field is also enabled on this effect so it can find other units in the transport that contains the initial passenger.
1.8.14