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sc2-gamedata
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Iterate Magazine. More...
#include <Effect.h>


Public Attributes | |
| SEffectWhichUnit | WhichUnit |
| Which Unit. More... | |
| CTargetFilters | SearchFilters |
| Search Filters. More... | |
| uint32 | MaxCount |
| Max Count. More... | |
| CEffectLink | EffectInternal |
| Effect Internal. More... | |
| CEffectLink | EffectExternal |
| Effect External. More... | |
Iterate Magazine.
| CEffectLink CEffectEnumMagazine::EffectExternal |
Effect External.
Specifies an effect to apply to all external ammo (like Interceptors launched by a Carrier or Broodlings escorting a Brood Lord) managed by an arm magazine ability that pass the requested Search Filters.
| CEffectLink CEffectEnumMagazine::EffectInternal |
Effect Internal.
Specifies an effect to apply to all internal ammo (like Interceptors inside a Carrier) managed by an arm magazine ability that pass the requested Search Filters.
| uint32 CEffectEnumMagazine::MaxCount |
Max Count.
Specifies the maximum number of ammo units to apply the requested internal and external effects to. If this value is 0 then the effect will apply to all ammo units that pass the Search Filters.
| CTargetFilters CEffectEnumMagazine::SearchFilters |
Search Filters.
Specifies a set of requirements and exclusions to apply against each unit in a magazine. Only units that pass the filters will have effects applied to them.
| SEffectWhichUnit CEffectEnumMagazine::WhichUnit |
Which Unit.
Specifies a set of requirements and exclusions to apply against each unit in a magazine. Only units that pass the filters will have effects applied to them.
1.8.14