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sc2-gamedata
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Chorus. More...
#include <DSP.h>


Public Attributes | |
| real32 | Delay |
| Delay. More... | |
| real32 | Depth |
| Depth. More... | |
| real32 | DryMix |
| Dry Mix. More... | |
| real32 | Feedback |
| Feedback. More... | |
| real32 | Rate |
| Rate. More... | |
| real32 | WetMix1 |
| Wet Mix 1. More... | |
| real32 | WetMix2 |
| Wet Mix 2. More... | |
| real32 | WetMix3 |
| Wet Mix 3. More... | |
Chorus.
| real32 CDSPChorus::Delay |
Delay.
Delay interval for the chorus
| real32 CDSPChorus::Depth |
Depth.
Amount the chorus will detune
| real32 CDSPChorus::DryMix |
Dry Mix.
Volume level for the pre-effect audio
| real32 CDSPChorus::Feedback |
Feedback.
Amount of the chorus that is fed back through the chorus effect
| real32 CDSPChorus::Rate |
Rate.
Rate at which the chorus is detuned
| real32 CDSPChorus::WetMix1 |
Wet Mix 1.
Volume level 1 for the post-effect audio
| real32 CDSPChorus::WetMix2 |
Wet Mix 2.
Volume level 2 for the post-effect audio
| real32 CDSPChorus::WetMix3 |
Wet Mix 3.
Volume level 3 for the post-effect audio
1.8.14