sc2-gamedata
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Creep Source. More...
#include <Behavior.h>
Public Attributes | |
CGameTime | Delay |
Delay. More... | |
CGameTime | Period |
Period. More... | |
CFootprintLink | Build |
Build. More... | |
CFootprintLink | Start |
Footprint Start. More... | |
CFootprintLink | Birth |
Birth. More... | |
CFootprintLink | Grown |
Footprint Grown. More... | |
std::vector< CValidatorLink > | DisableValidatorArray |
Disable Validators. More... | |
std::vector< CValidatorLink > | RemoveValidatorArray |
Remove Validators. More... | |
Creep Source.
CFootprintLink CBehaviorCreepSource::Birth |
Birth.
The footprint that controls the size the creep will be when the unit with this behavior is birthed.
CFootprintLink CBehaviorCreepSource::Build |
Build.
The footprint that controls the size the creep will be while the unit with this behavior is under construction.
CGameTime CBehaviorCreepSource::Delay |
Delay.
The delay before the creep starts growing.
std::vector<CValidatorLink> CBehaviorCreepSource::DisableValidatorArray |
Disable Validators.
If one of these validators returns false, the behavior will be disabled.
CFootprintLink CBehaviorCreepSource::Grown |
Footprint Grown.
The footprint that controls the size the creep will grow to.
CGameTime CBehaviorCreepSource::Period |
Period.
Amount of time in between creep growths.
std::vector<CValidatorLink> CBehaviorCreepSource::RemoveValidatorArray |
Remove Validators.
If one of these validators returns false, the behavior will be removed.
CFootprintLink CBehaviorCreepSource::Start |
Footprint Start.
The footprint that controls the size the creep will be when the game starts if the unit with this behavior is pre placed.