3 #ifndef TERRAINOBJECT_H 4 #define TERRAINOBJECT_H 142 #endif // TERRAINOBJECT_H CModelPath Model
Model.
Definition: TerrainObject.h:41
Definition: UnderlyingTypes.h:308
CFixed Radius
Radius.
Definition: TerrainObject.h:92
CImagePath EditorIcon
Editor Icon.
Definition: TerrainObject.h:60
CFootprintLink Footprint
Footprint.
Definition: TerrainObject.h:84
qint32 int32
Definition: UnderlyingTypes.h:42
uint32 TCliffLevel
Definition: UnderlyingTypes.h:679
Definition: UnderlyingTypes.h:504
Terrain Object.
Definition: TerrainObject.h:34
TCliffLevel BoostedCliffLevel
Boosted Cliff Level.
Definition: TerrainObject.h:107
quint32 uint32
Definition: UnderlyingTypes.h:22
CModelLink EditorModel
Editor Model.
Definition: TerrainObject.h:54
Cliff Doodad.
Definition: TerrainObject.h:114
CFlagArray< e_editorFlagCount > EditorFlags
Editor Flags.
Definition: TerrainObject.h:48
Terrain Object.
Definition: TerrainObject.h:18
Definition: UnderlyingTypes.h:812
EClassIdCTerrainObject
Terrain Object Type.
Definition: TerrainObject.h:12
std::vector< CString > HeightCodes
Height Codes.
Definition: TerrainObject.h:139
Cliff Doodad.
Definition: TerrainObject.h:24
Definition: UnderlyingTypes.h:826
CCliffLink CliffSet
Cliff Set.
Definition: TerrainObject.h:121
std::vector< CTerrainLink > TexSets
Texture Sets.
Definition: TerrainObject.h:78
CFixed EditorCursorOffset
Editor Cursor Offset.
Definition: TerrainObject.h:72
uint32 NumCellsDown
Number of Cells Down.
Definition: TerrainObject.h:127
CFixed OccludeHeight
Occlude Height.
Definition: TerrainObject.h:99
Definition: UnderlyingTypes.h:854
const int32 e_classIdCTerrainObjectCount
Definition: TerrainObject.h:28
uint32 NumCellsAcross
Number of Cells Across.
Definition: TerrainObject.h:133
TEditorCategories EditorCategories
Editor Categories.
Definition: TerrainObject.h:66
Definition: UnderlyingTypes.h:189