Go to the source code of this file.
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| enum | EClassIdCRequirementNode {
e_classIdCRequirementNode,
e_classIdCRequirementGT,
e_classIdCRequirementLT,
e_classIdCRequirementGTE,
e_classIdCRequirementLTE,
e_classIdCRequirementEq,
e_classIdCRequirementNE,
e_classIdCRequirementAnd,
e_classIdCRequirementOr,
e_classIdCRequirementXor,
e_classIdCRequirementNot,
e_classIdCRequirementOdd,
e_classIdCRequirementDiv,
e_classIdCRequirementMod,
e_classIdCRequirementMul,
e_classIdCRequirementSum,
e_classIdCRequirementConst,
e_classIdCRequirementAllowAbil,
e_classIdCRequirementAllowBehavior,
e_classIdCRequirementAllowUnit,
e_classIdCRequirementAllowUpgrade,
e_classIdCRequirementCountAbil,
e_classIdCRequirementCountBehavior,
e_classIdCRequirementCountEffect,
e_classIdCRequirementCountUnit,
e_classIdCRequirementCountUpgrade
} |
| | Node Requirement Type. More...
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| |
| enum | ERequirementNodeFlag { e_requirementNodeFlagTechTreeCheat
} |
| | Requirement Node Flag. More...
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| |
| enum | ERequirementState {
e_requirementStateQueuedOnly,
e_requirementStateQueuedOrBetter,
e_requirementStateQueuedOnlyAtUnit,
e_requirementStateQueuedOrBetterAtUnit,
e_requirementStateInProgressOnly,
e_requirementStateInProgressOrBetter,
e_requirementStateInProgressOnlyAtUnit,
e_requirementStateInProgressOrBetterAtUnit,
e_requirementStateCompleteOnly,
e_requirementStateCompleteOnlyAtUnit,
e_requirementStateKilled,
e_requirementStateKills,
e_requirementStatePeak,
e_requirementStateTotal
} |
| | State Requirement. More...
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| |
◆ EClassIdCRequirementNode
Node Requirement Type.
| Enumerator |
|---|
| e_classIdCRequirementNode | Node.
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| e_classIdCRequirementGT | Greater Than.
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| e_classIdCRequirementLT | Less Than.
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| e_classIdCRequirementGTE | Greater Than or Equal To.
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| e_classIdCRequirementLTE | Less Than or Equal To.
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| e_classIdCRequirementEq | Equals.
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| e_classIdCRequirementNE | Not Equal To.
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| e_classIdCRequirementAnd | And.
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| e_classIdCRequirementOr | Or.
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| e_classIdCRequirementXor | Exclusive Or.
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| e_classIdCRequirementNot | Not.
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| e_classIdCRequirementOdd | Odd Number.
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| e_classIdCRequirementDiv | Division.
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| e_classIdCRequirementMod | Modulus.
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| e_classIdCRequirementMul | Multiplication.
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| e_classIdCRequirementSum | Sum.
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| e_classIdCRequirementConst | Constant.
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| e_classIdCRequirementAllowAbil | Ability Allowed.
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| e_classIdCRequirementAllowBehavior | Behavior Allowed.
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| e_classIdCRequirementAllowUnit | Unit Allowed.
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| e_classIdCRequirementAllowUpgrade | Upgrade Allowed.
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| e_classIdCRequirementCountAbil | Count Ability.
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| e_classIdCRequirementCountBehavior | Count Behavior.
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| e_classIdCRequirementCountEffect | Effect Count.
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| e_classIdCRequirementCountUnit | Count Unit.
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| e_classIdCRequirementCountUpgrade | Count Upgrade.
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◆ ERequirementNodeFlag
Requirement Node Flag.
| Enumerator |
|---|
| e_requirementNodeFlagTechTreeCheat | Tech Tree Cheat.
|
◆ ERequirementState
State Requirement.
| Enumerator |
|---|
| e_requirementStateQueuedOnly | Queued.
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| e_requirementStateQueuedOrBetter | Queued or Better.
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| e_requirementStateQueuedOnlyAtUnit | Queued at Unit.
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| e_requirementStateQueuedOrBetterAtUnit | Queued or Better at Unit.
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| e_requirementStateInProgressOnly | In Progress.
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| e_requirementStateInProgressOrBetter | In Progress or Better.
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| e_requirementStateInProgressOnlyAtUnit | In Progress at Unit.
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| e_requirementStateInProgressOrBetterAtUnit | In Progress or Better at Unit.
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| e_requirementStateCompleteOnly | Completed.
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| e_requirementStateCompleteOnlyAtUnit | Completed at Unit.
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| e_requirementStateKilled | Killed.
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| e_requirementStateKills | Kills.
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| e_requirementStatePeak | Peak.
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| e_requirementStateTotal | Total.
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◆ e_classIdCRequirementNodeCount
| const int32 e_classIdCRequirementNodeCount = 26 |
◆ e_requirementNodeFlagCount
| const int32 e_requirementNodeFlagCount = 1 |
◆ e_requirementStateCount
| const int32 e_requirementStateCount = 14 |