Go to the source code of this file.
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| enum | EClassIdCPreload {
e_classIdCPreload,
e_classIdCPreloadAsset,
e_classIdCPreloadScene,
e_classIdCPreloadActor,
e_classIdCPreloadConversation,
e_classIdCPreloadModel,
e_classIdCPreloadSound,
e_classIdCPreloadUnit
} |
| | Preload Type. More...
|
| |
| enum | EPreloadTiming {
e_preloadBlocking,
e_preloadImmediate,
e_preloadOffscreen,
e_preloadThisSession,
e_preloadNextSession
} |
| | Preload Timing. More...
|
| |
| enum | EPreloadFlag { e_preloadFlagInstantiate,
e_preloadFlagMapCampaign
} |
| | Preload Flag. More...
|
| |
| enum | EPreloadModelFlag { e_preloadModelFlagRequire3DPortrait
} |
| | Model Flag. More...
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| |
◆ EClassIdCPreload
Preload Type.
| Enumerator |
|---|
| e_classIdCPreload | Generic.
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| e_classIdCPreloadAsset | Asset.
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| e_classIdCPreloadScene | Scene.
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| e_classIdCPreloadActor | Actor.
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| e_classIdCPreloadConversation | Conversation.
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| e_classIdCPreloadModel | Model.
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| e_classIdCPreloadSound | Sound.
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| e_classIdCPreloadUnit | Unit.
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◆ EPreloadFlag
Preload Flag.
| Enumerator |
|---|
| e_preloadFlagInstantiate | Instantiate.
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| e_preloadFlagMapCampaign | Campaign Map.
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◆ EPreloadModelFlag
Model Flag.
| Enumerator |
|---|
| e_preloadModelFlagRequire3DPortrait | Require 3D Portrait.
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◆ EPreloadTiming
Preload Timing.
| Enumerator |
|---|
| e_preloadBlocking | Blocking.
|
| e_preloadImmediate | Immediate.
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| e_preloadOffscreen | Offscreen.
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| e_preloadThisSession | This Session.
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| e_preloadNextSession | Next Session.
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◆ e_classIdCPreloadCount
| const int32 e_classIdCPreloadCount = 8 |
◆ e_preloadCount
| const int32 e_preloadCount = 5 |
◆ e_preloadFlagCount
| const int32 e_preloadFlagCount = 2 |
◆ e_preloadModelFlagCount
| const int32 e_preloadModelFlagCount = 1 |