Go to the source code of this file.
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| enum | EClassIdCPhysicsMaterial { e_classIdCPhysicsMaterial
} |
| | Physics Material. More...
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| |
| enum | EPhysicsMaterial {
e_physicsMaterialMetalHeavy,
e_physicsMaterialMetalLight,
e_physicsMaterialMetalProtoss,
e_physicsMaterialRock,
e_physicsMaterialFlesh,
e_physicsMaterialBone,
e_physicsMaterialLightArmor,
e_physicsMaterialSand,
e_physicsMaterialDirt,
e_physicsMaterialWater,
e_physicsMaterialLava,
e_physicsMaterialCreep,
e_physicsMaterialPlastic,
e_physicsMaterialRubber,
e_physicsMaterialWood,
e_physicsMaterialSnow,
e_physicsMaterialIce,
e_physicsMaterialPaper,
e_physicsMaterialClothHeavy,
e_physicsMaterialClothLight,
e_physicsMaterialHair,
e_physicsMaterialEnergyShield
} |
| | Physics Material. More...
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| |
◆ EClassIdCPhysicsMaterial
Physics Material.
| Enumerator |
|---|
| e_classIdCPhysicsMaterial | Physics Material.
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◆ EPhysicsMaterial
Physics Material.
| Enumerator |
|---|
| e_physicsMaterialMetalHeavy | Metal (Heavy)
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| e_physicsMaterialMetalLight | Metal (Light)
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| e_physicsMaterialMetalProtoss | Metal Protoss.
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| e_physicsMaterialRock | Rock.
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| e_physicsMaterialFlesh | Flesh.
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| e_physicsMaterialBone | Bone.
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| e_physicsMaterialLightArmor | Light Armor.
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| e_physicsMaterialSand | Sand.
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| e_physicsMaterialDirt | Dirty.
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| e_physicsMaterialWater | Water.
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| e_physicsMaterialLava | Lava.
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| e_physicsMaterialCreep | Creep.
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| e_physicsMaterialPlastic | Plastic.
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| e_physicsMaterialRubber | Rubber.
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| e_physicsMaterialWood | Wood.
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| e_physicsMaterialSnow | Snow.
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| e_physicsMaterialIce | Ice.
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| e_physicsMaterialPaper | Paper.
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| e_physicsMaterialClothHeavy | Cloth (Heavy)
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| e_physicsMaterialClothLight | Cloth (Light)
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| e_physicsMaterialHair | Hair.
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| e_physicsMaterialEnergyShield | Energy Shield.
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◆ e_classIdCPhysicsMaterialCount
| const int32 e_classIdCPhysicsMaterialCount = 1 |
◆ e_physicsMaterialCount
| const int32 e_physicsMaterialCount = 22 |