# Weapon Damage

Grammarmaximum|Minimize/Maximize damage of unit weapon index vs attribute.
FlagsNative | Function

# Arguments

Returns — fixed

native fixed UnitWeaponDamage(
	unit inUnit,
	int inIndex,
	int inAttribute,
	bool inMaximum,
);

Category: Unit / Weapons

# Examples

# mods/heroesdata.stormmod

HeroesLib.galaxy

// L2539
UnitWeaponDamage(lp_unit, lv_itWeapon, c_unitAttributeNone, false)